121 lines
4.4 KiB
C++
121 lines
4.4 KiB
C++
/*
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* Copyright (c) 2020-2021, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <AK/StringBuilder.h>
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#include <AK/Utf8View.h>
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#include <LibWeb/DOM/Document.h>
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#include <LibWeb/DOM/Position.h>
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#include <LibWeb/DOM/Range.h>
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#include <LibWeb/DOM/Text.h>
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#include <LibWeb/Layout/InitialContainingBlock.h>
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#include <LibWeb/Layout/LayoutPosition.h>
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#include <LibWeb/Page/BrowsingContext.h>
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#include <LibWeb/Page/EditEventHandler.h>
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namespace Web {
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void EditEventHandler::handle_delete_character_after(const DOM::Position& cursor_position)
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{
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if (cursor_position.offset_is_at_end_of_node()) {
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// FIXME: Move to the next node and delete the first character there.
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return;
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}
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auto& node = *static_cast<DOM::Text*>(const_cast<DOM::Node*>(cursor_position.node()));
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auto& text = node.data();
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auto code_point_length = Utf8View(text).iterator_at_byte_offset(cursor_position.offset()).underlying_code_point_length_in_bytes();
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StringBuilder builder;
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builder.append(text.substring_view(0, cursor_position.offset()));
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builder.append(text.substring_view(cursor_position.offset() + code_point_length));
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node.set_data(builder.to_string());
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m_frame.did_edit({});
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}
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// This method is quite convoluted but this is necessary to make editing feel intuitive.
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void EditEventHandler::handle_delete(DOM::Range& range)
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{
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auto* start = verify_cast<DOM::Text>(range.start_container());
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auto* end = verify_cast<DOM::Text>(range.end_container());
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if (start == end) {
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StringBuilder builder;
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builder.append(start->data().substring_view(0, range.start_offset()));
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builder.append(end->data().substring_view(range.end_offset()));
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start->set_data(builder.to_string());
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} else {
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// Remove all the nodes that are fully enclosed in the range.
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HashTable<DOM::Node*> queued_for_deletion;
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for (auto* node = start->next_in_pre_order(); node; node = node->next_in_pre_order()) {
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if (node == end)
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break;
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queued_for_deletion.set(node);
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}
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for (auto* parent = start->parent(); parent; parent = parent->parent())
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queued_for_deletion.remove(parent);
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for (auto* parent = end->parent(); parent; parent = parent->parent())
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queued_for_deletion.remove(parent);
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for (auto* node : queued_for_deletion)
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node->remove();
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// Join the parent nodes of start and end.
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DOM::Node *insert_after = start, *remove_from = end, *parent_of_end = end->parent();
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while (remove_from) {
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auto* next_sibling = remove_from->next_sibling();
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remove_from->remove();
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insert_after->parent()->insert_before(*remove_from, *insert_after);
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insert_after = remove_from;
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remove_from = next_sibling;
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}
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if (!parent_of_end->has_children()) {
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if (parent_of_end->parent())
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parent_of_end->remove();
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}
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// Join the start and end nodes.
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StringBuilder builder;
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builder.append(start->data().substring_view(0, range.start_offset()));
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builder.append(end->data().substring_view(range.end_offset()));
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start->set_data(builder.to_string());
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end->remove();
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}
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// FIXME: When nodes are removed from the DOM, the associated layout nodes become stale and still
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// remain in the layout tree. This has to be fixed, this just causes everything to be recomputed
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// which really hurts performance.
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m_frame.document()->force_layout();
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m_frame.did_edit({});
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}
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void EditEventHandler::handle_insert(DOM::Position position, u32 code_point)
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{
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if (is<DOM::Text>(*position.node())) {
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auto& node = verify_cast<DOM::Text>(*position.node());
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StringBuilder builder;
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builder.append(node.data().substring_view(0, position.offset()));
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builder.append_code_point(code_point);
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builder.append(node.data().substring_view(position.offset()));
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node.set_data(builder.to_string());
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node.invalidate_style();
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}
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// FIXME: When nodes are removed from the DOM, the associated layout nodes become stale and still
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// remain in the layout tree. This has to be fixed, this just causes everything to be recomputed
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// which really hurts performance.
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m_frame.document()->force_layout();
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m_frame.did_edit({});
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}
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}
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