ladybird/Userland/Libraries/LibJS/Runtime/ShadowRealmConstructor.h
Linus Groh d40331ef69 LibJS: Start implementing ShadowRealm
This commit adds the ShadowRealm object itself, its constructor, and
prototype (currently empty).
2021-10-14 00:41:41 +01:00

28 lines
656 B
C++

/*
* Copyright (c) 2021, Linus Groh <linusg@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibJS/Runtime/NativeFunction.h>
namespace JS {
class ShadowRealmConstructor final : public NativeFunction {
JS_OBJECT(ShadowRealmConstructor, NativeFunction);
public:
explicit ShadowRealmConstructor(GlobalObject&);
virtual void initialize(GlobalObject&) override;
virtual ~ShadowRealmConstructor() override = default;
virtual Value call() override;
virtual Value construct(FunctionObject& new_target) override;
private:
virtual bool has_constructor() const override { return true; }
};
}