
These would crash starting with the next commit otherwise, calling a function always requires the running execution context to exist.
101 lines
3.1 KiB
C++
101 lines
3.1 KiB
C++
/*
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* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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* Copyright (c) 2020-2021, Linus Groh <linusg@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <AK/ScopeGuard.h>
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#include <LibJS/AST.h>
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#include <LibJS/Interpreter.h>
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#include <LibJS/Runtime/AbstractOperations.h>
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#include <LibJS/Runtime/ECMAScriptFunctionObject.h>
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#include <LibJS/Runtime/FunctionEnvironment.h>
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#include <LibJS/Runtime/GlobalEnvironment.h>
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#include <LibJS/Runtime/GlobalObject.h>
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#include <LibJS/Runtime/Reference.h>
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#include <LibJS/Runtime/Shape.h>
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#include <LibJS/Runtime/Value.h>
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namespace JS {
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NonnullOwnPtr<Interpreter> Interpreter::create_with_existing_realm(Realm& realm)
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{
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auto& global_object = realm.global_object();
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DeferGC defer_gc(global_object.heap());
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auto interpreter = adopt_own(*new Interpreter(global_object.vm()));
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interpreter->m_global_object = make_handle(&global_object);
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interpreter->m_realm = make_handle(&realm);
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return interpreter;
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}
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Interpreter::Interpreter(VM& vm)
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: m_vm(vm)
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{
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}
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Interpreter::~Interpreter()
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{
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}
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void Interpreter::run(GlobalObject& global_object, const Program& program)
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{
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// FIXME: Why does this receive a GlobalObject? Interpreter has one already, and this might not be in sync with the Realm's GlobalObject.
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auto& vm = this->vm();
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VERIFY(!vm.exception());
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VM::InterpreterExecutionScope scope(*this);
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vm.set_last_value(Badge<Interpreter> {}, {});
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ExecutionContext execution_context(heap());
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execution_context.current_node = &program;
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execution_context.this_value = &global_object;
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static FlyString global_execution_context_name = "(global execution context)";
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execution_context.function_name = global_execution_context_name;
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execution_context.lexical_environment = &realm().global_environment();
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execution_context.variable_environment = &realm().global_environment();
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execution_context.realm = &realm();
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execution_context.is_strict_mode = program.is_strict_mode();
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vm.push_execution_context(execution_context, global_object);
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VERIFY(!vm.exception());
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auto value = program.execute(*this, global_object);
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vm.set_last_value(Badge<Interpreter> {}, value.value_or(js_undefined()));
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// FIXME: We unconditionally stop the unwind here this should be done using completions leaving
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// the VM in a cleaner state after executing. For example it does still store the exception.
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vm.stop_unwind();
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// At this point we may have already run any queued promise jobs via on_call_stack_emptied,
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// in which case this is a no-op.
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vm.run_queued_promise_jobs();
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vm.run_queued_finalization_registry_cleanup_jobs();
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vm.pop_execution_context();
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vm.finish_execution_generation();
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}
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GlobalObject& Interpreter::global_object()
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{
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return static_cast<GlobalObject&>(*m_global_object.cell());
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}
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const GlobalObject& Interpreter::global_object() const
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{
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return static_cast<const GlobalObject&>(*m_global_object.cell());
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}
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Realm& Interpreter::realm()
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{
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return static_cast<Realm&>(*m_realm.cell());
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}
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const Realm& Interpreter::realm() const
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{
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return static_cast<const Realm&>(*m_realm.cell());
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}
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}
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