
Turns out we create a lot of these, mostly from places that don't return ErrorOr. The yak stack grows.
256 lines
9.8 KiB
C++
256 lines
9.8 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* Copyright (c) 2021, Tobias Christiansen <tobyase@serenityos.org>
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* Copyright (c) 2021-2023, Sam Atkins <atkinssj@serenityos.org>
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* Copyright (c) 2022-2023, MacDue <macdue@dueutil.tech>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibWeb/CSS/Angle.h>
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#include <LibWeb/CSS/Frequency.h>
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#include <LibWeb/CSS/Length.h>
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#include <LibWeb/CSS/Percentage.h>
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#include <LibWeb/CSS/StyleValue.h>
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#include <LibWeb/CSS/Time.h>
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namespace Web::CSS {
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class CalculationNode;
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class CalculatedStyleValue : public StyleValue {
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public:
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enum class ResolvedType {
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Angle,
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Frequency,
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Integer,
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Length,
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Number,
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Percentage,
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Time,
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};
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enum class SumOperation {
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Add,
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Subtract,
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};
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enum class ProductOperation {
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Multiply,
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Divide,
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};
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using PercentageBasis = Variant<Empty, Angle, Frequency, Length, Time>;
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class CalculationResult {
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public:
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using Value = Variant<Number, Angle, Frequency, Length, Percentage, Time>;
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CalculationResult(Value value)
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: m_value(move(value))
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{
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}
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void add(CalculationResult const& other, Layout::Node const*, PercentageBasis const& percentage_basis);
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void subtract(CalculationResult const& other, Layout::Node const*, PercentageBasis const& percentage_basis);
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void multiply_by(CalculationResult const& other, Layout::Node const*);
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void divide_by(CalculationResult const& other, Layout::Node const*);
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void negate();
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void invert();
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Value const& value() const { return m_value; }
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private:
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void add_or_subtract_internal(SumOperation op, CalculationResult const& other, Layout::Node const*, PercentageBasis const& percentage_basis);
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Value m_value;
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};
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static ErrorOr<ValueComparingNonnullRefPtr<CalculatedStyleValue>> create(NonnullOwnPtr<CalculationNode> calculation, ResolvedType resolved_type)
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{
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return adopt_nonnull_ref_or_enomem(new (nothrow) CalculatedStyleValue(move(calculation), resolved_type));
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}
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ErrorOr<String> to_string() const override;
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virtual bool equals(StyleValue const& other) const override;
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ResolvedType resolved_type() const { return m_resolved_type; }
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bool resolves_to_angle() const { return m_resolved_type == ResolvedType::Angle; }
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Optional<Angle> resolve_angle() const;
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Optional<Angle> resolve_angle_percentage(Angle const& percentage_basis) const;
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bool resolves_to_frequency() const { return m_resolved_type == ResolvedType::Frequency; }
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Optional<Frequency> resolve_frequency() const;
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Optional<Frequency> resolve_frequency_percentage(Frequency const& percentage_basis) const;
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bool resolves_to_length() const { return m_resolved_type == ResolvedType::Length; }
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Optional<Length> resolve_length(Layout::Node const& layout_node) const;
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Optional<Length> resolve_length_percentage(Layout::Node const&, Length const& percentage_basis) const;
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bool resolves_to_percentage() const { return m_resolved_type == ResolvedType::Percentage; }
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Optional<Percentage> resolve_percentage() const;
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bool resolves_to_time() const { return m_resolved_type == ResolvedType::Time; }
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Optional<Time> resolve_time() const;
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Optional<Time> resolve_time_percentage(Time const& percentage_basis) const;
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bool resolves_to_integer() const { return m_resolved_type == ResolvedType::Integer; }
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bool resolves_to_number() const { return resolves_to_integer() || m_resolved_type == ResolvedType::Number; }
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Optional<float> resolve_number();
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Optional<i64> resolve_integer();
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bool contains_percentage() const;
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private:
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explicit CalculatedStyleValue(NonnullOwnPtr<CalculationNode> calculation, ResolvedType resolved_type)
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: StyleValue(Type::Calculated)
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, m_resolved_type(resolved_type)
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, m_calculation(move(calculation))
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{
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}
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ResolvedType m_resolved_type;
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NonnullOwnPtr<CalculationNode> m_calculation;
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};
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// https://www.w3.org/TR/css-values-4/#calculation-tree
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class CalculationNode {
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public:
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enum class Type {
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Numeric,
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// NOTE: Currently, any value with a `var()` or `attr()` function in it is always an
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// UnresolvedStyleValue so we do not have to implement a NonMathFunction type here.
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// Operator nodes
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// https://www.w3.org/TR/css-values-4/#calculation-tree-operator-nodes
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// Calc-operator nodes, a sub-type of operator node
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// https://www.w3.org/TR/css-values-4/#calculation-tree-calc-operator-nodes
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Sum,
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Product,
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Negate,
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Invert,
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// This only exists during parsing.
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Unparsed,
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};
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using NumericValue = CalculatedStyleValue::CalculationResult::Value;
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virtual ~CalculationNode();
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Type type() const { return m_type; }
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bool is_operator_node() const
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{
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// FIXME: Check for operator node types once they exist
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return is_calc_operator_node();
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}
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bool is_calc_operator_node() const
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{
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return first_is_one_of(m_type, Type::Sum, Type::Product, Type::Negate, Type::Invert);
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}
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virtual ErrorOr<String> to_string() const = 0;
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virtual Optional<CalculatedStyleValue::ResolvedType> resolved_type() const = 0;
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virtual bool contains_percentage() const = 0;
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virtual CalculatedStyleValue::CalculationResult resolve(Layout::Node const*, CalculatedStyleValue::PercentageBasis const&) const = 0;
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virtual ErrorOr<void> for_each_child_node(Function<ErrorOr<void>(NonnullOwnPtr<CalculationNode>&)> const&) { return {}; }
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virtual ErrorOr<void> dump(StringBuilder&, int indent) const = 0;
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protected:
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explicit CalculationNode(Type);
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private:
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Type m_type;
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};
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class NumericCalculationNode final : public CalculationNode {
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public:
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static ErrorOr<NonnullOwnPtr<NumericCalculationNode>> create(NumericValue);
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~NumericCalculationNode();
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virtual ErrorOr<String> to_string() const override;
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virtual Optional<CalculatedStyleValue::ResolvedType> resolved_type() const override;
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virtual bool contains_percentage() const override;
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virtual CalculatedStyleValue::CalculationResult resolve(Layout::Node const*, CalculatedStyleValue::PercentageBasis const&) const override;
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virtual ErrorOr<void> dump(StringBuilder&, int indent) const override;
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private:
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explicit NumericCalculationNode(NumericValue);
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NumericValue m_value;
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};
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class SumCalculationNode final : public CalculationNode {
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public:
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static ErrorOr<NonnullOwnPtr<SumCalculationNode>> create(Vector<NonnullOwnPtr<CalculationNode>>);
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~SumCalculationNode();
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virtual ErrorOr<String> to_string() const override;
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virtual Optional<CalculatedStyleValue::ResolvedType> resolved_type() const override;
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virtual bool contains_percentage() const override;
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virtual CalculatedStyleValue::CalculationResult resolve(Layout::Node const*, CalculatedStyleValue::PercentageBasis const&) const override;
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virtual ErrorOr<void> for_each_child_node(Function<ErrorOr<void>(NonnullOwnPtr<CalculationNode>&)> const&) override;
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virtual ErrorOr<void> dump(StringBuilder&, int indent) const override;
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private:
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explicit SumCalculationNode(Vector<NonnullOwnPtr<CalculationNode>>);
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Vector<NonnullOwnPtr<CalculationNode>> m_values;
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};
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class ProductCalculationNode final : public CalculationNode {
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public:
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static ErrorOr<NonnullOwnPtr<ProductCalculationNode>> create(Vector<NonnullOwnPtr<CalculationNode>>);
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~ProductCalculationNode();
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virtual ErrorOr<String> to_string() const override;
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virtual Optional<CalculatedStyleValue::ResolvedType> resolved_type() const override;
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virtual bool contains_percentage() const override;
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virtual CalculatedStyleValue::CalculationResult resolve(Layout::Node const*, CalculatedStyleValue::PercentageBasis const&) const override;
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virtual ErrorOr<void> for_each_child_node(Function<ErrorOr<void>(NonnullOwnPtr<CalculationNode>&)> const&) override;
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virtual ErrorOr<void> dump(StringBuilder&, int indent) const override;
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private:
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explicit ProductCalculationNode(Vector<NonnullOwnPtr<CalculationNode>>);
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Vector<NonnullOwnPtr<CalculationNode>> m_values;
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};
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class NegateCalculationNode final : public CalculationNode {
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public:
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static ErrorOr<NonnullOwnPtr<NegateCalculationNode>> create(NonnullOwnPtr<CalculationNode>);
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~NegateCalculationNode();
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virtual ErrorOr<String> to_string() const override;
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virtual Optional<CalculatedStyleValue::ResolvedType> resolved_type() const override;
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virtual bool contains_percentage() const override;
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virtual CalculatedStyleValue::CalculationResult resolve(Layout::Node const*, CalculatedStyleValue::PercentageBasis const&) const override;
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virtual ErrorOr<void> for_each_child_node(Function<ErrorOr<void>(NonnullOwnPtr<CalculationNode>&)> const&) override;
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virtual ErrorOr<void> dump(StringBuilder&, int indent) const override;
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private:
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explicit NegateCalculationNode(NonnullOwnPtr<CalculationNode>);
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NonnullOwnPtr<CalculationNode> m_value;
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};
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class InvertCalculationNode final : public CalculationNode {
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public:
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static ErrorOr<NonnullOwnPtr<InvertCalculationNode>> create(NonnullOwnPtr<CalculationNode>);
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~InvertCalculationNode();
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virtual ErrorOr<String> to_string() const override;
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virtual Optional<CalculatedStyleValue::ResolvedType> resolved_type() const override;
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virtual bool contains_percentage() const override;
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virtual CalculatedStyleValue::CalculationResult resolve(Layout::Node const*, CalculatedStyleValue::PercentageBasis const&) const override;
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virtual ErrorOr<void> for_each_child_node(Function<ErrorOr<void>(NonnullOwnPtr<CalculationNode>&)> const&) override;
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virtual ErrorOr<void> dump(StringBuilder&, int indent) const override;
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private:
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explicit InvertCalculationNode(NonnullOwnPtr<CalculationNode>);
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NonnullOwnPtr<CalculationNode> m_value;
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};
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}
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