129 lines
5.8 KiB
C++
129 lines
5.8 KiB
C++
/*
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* Copyright (c) 2021, Luke Wilde <lukew@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibWeb/Bindings/HostDefined.h>
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#include <LibWeb/Bindings/Intrinsics.h>
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#include <LibWeb/DOM/Document.h>
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#include <LibWeb/HTML/Scripting/WindowEnvironmentSettingsObject.h>
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#include <LibWeb/HTML/Window.h>
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namespace Web::HTML {
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JS_DEFINE_ALLOCATOR(WindowEnvironmentSettingsObject);
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WindowEnvironmentSettingsObject::WindowEnvironmentSettingsObject(Window& window, NonnullOwnPtr<JS::ExecutionContext> execution_context)
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: EnvironmentSettingsObject(move(execution_context))
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, m_window(window)
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{
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}
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WindowEnvironmentSettingsObject::~WindowEnvironmentSettingsObject() = default;
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void WindowEnvironmentSettingsObject::visit_edges(JS::Cell::Visitor& visitor)
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{
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Base::visit_edges(visitor);
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visitor.visit(m_window);
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}
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// https://html.spec.whatwg.org/multipage/window-object.html#set-up-a-window-environment-settings-object
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void WindowEnvironmentSettingsObject::setup(Page& page, URL const& creation_url, NonnullOwnPtr<JS::ExecutionContext> execution_context, Optional<Environment> reserved_environment, URL top_level_creation_url, Origin top_level_origin)
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{
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// 1. Let realm be the value of execution context's Realm component.
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auto realm = execution_context->realm;
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VERIFY(realm);
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// 2. Let window be realm's global object.
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auto& window = verify_cast<HTML::Window>(realm->global_object());
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// 3. Let settings object be a new environment settings object whose algorithms are defined as follows:
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// NOTE: See the functions defined for this class.
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auto settings_object = realm->heap().allocate<WindowEnvironmentSettingsObject>(*realm, window, move(execution_context));
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// 4. If reservedEnvironment is non-null, then:
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if (reserved_environment.has_value()) {
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// FIXME: 1. Set settings object's id to reservedEnvironment's id,
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// target browsing context to reservedEnvironment's target browsing context,
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// and active service worker to reservedEnvironment's active service worker.
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settings_object->id = reserved_environment->id;
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settings_object->target_browsing_context = reserved_environment->target_browsing_context;
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// 2. Set reservedEnvironment's id to the empty string.
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reserved_environment->id = String {};
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}
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// 5. Otherwise, ...
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else {
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// FIXME: ...set settings object's id to a new unique opaque string,
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// settings object's target browsing context to null,
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// and settings object's active service worker to null.
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static i64 next_id = 1;
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settings_object->id = MUST(String::number(next_id++));
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settings_object->target_browsing_context = nullptr;
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}
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// 6. Set settings object's creation URL to creationURL,
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// settings object's top-level creation URL to topLevelCreationURL,
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// and settings object's top-level origin to topLevelOrigin.
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settings_object->creation_url = creation_url;
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settings_object->top_level_creation_url = move(top_level_creation_url);
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settings_object->top_level_origin = move(top_level_origin);
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// 7. Set realm's [[HostDefined]] field to settings object.
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// Non-Standard: We store the ESO next to the web intrinsics in a custom HostDefined object
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auto intrinsics = realm->heap().allocate<Bindings::Intrinsics>(*realm, *realm);
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auto host_defined = make<Bindings::HostDefined>(settings_object, intrinsics, page);
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realm->set_host_defined(move(host_defined));
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// Non-Standard: We cannot fully initialize window object until *after* the we set up
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// the realm's [[HostDefined]] internal slot as the internal slot contains the web platform intrinsics
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MUST(window.initialize_web_interfaces({}));
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}
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// https://html.spec.whatwg.org/multipage/window-object.html#script-settings-for-window-objects:responsible-document
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JS::GCPtr<DOM::Document> WindowEnvironmentSettingsObject::responsible_document()
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{
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// Return window's associated Document.
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return m_window->associated_document();
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}
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// https://html.spec.whatwg.org/multipage/window-object.html#script-settings-for-window-objects:api-url-character-encoding
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String WindowEnvironmentSettingsObject::api_url_character_encoding()
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{
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// Return the current character encoding of window's associated Document.
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return m_window->associated_document().encoding_or_default();
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}
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// https://html.spec.whatwg.org/multipage/window-object.html#script-settings-for-window-objects:api-base-url
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URL WindowEnvironmentSettingsObject::api_base_url()
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{
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// Return the current base URL of window's associated Document.
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return m_window->associated_document().base_url();
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}
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// https://html.spec.whatwg.org/multipage/window-object.html#script-settings-for-window-objects:concept-settings-object-origin
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Origin WindowEnvironmentSettingsObject::origin()
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{
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// Return the origin of window's associated Document.
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return m_window->associated_document().origin();
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}
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// https://html.spec.whatwg.org/multipage/window-object.html#script-settings-for-window-objects:concept-settings-object-policy-container
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PolicyContainer WindowEnvironmentSettingsObject::policy_container()
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{
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// Return the policy container of window's associated Document.
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return m_window->associated_document().policy_container();
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}
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// https://html.spec.whatwg.org/multipage/window-object.html#script-settings-for-window-objects:concept-settings-object-cross-origin-isolated-capability
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CanUseCrossOriginIsolatedAPIs WindowEnvironmentSettingsObject::cross_origin_isolated_capability()
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{
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// FIXME: Return true if both of the following hold, and false otherwise:
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// 1. realm's agent cluster's cross-origin-isolation mode is "concrete", and
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// 2. window's associated Document is allowed to use the "cross-origin-isolated" feature.
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return CanUseCrossOriginIsolatedAPIs::Yes;
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}
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}
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