
This structure will be useful to subtract from after placing different boxes into the grid.
87 lines
3.6 KiB
C++
87 lines
3.6 KiB
C++
/*
|
|
* Copyright (c) 2022, Martin Falisse <mfalisse@outlook.com>
|
|
*
|
|
* SPDX-License-Identifier: BSD-2-Clause
|
|
*/
|
|
|
|
#include <LibWeb/DOM/Node.h>
|
|
#include <LibWeb/Layout/Box.h>
|
|
#include <LibWeb/Layout/GridFormattingContext.h>
|
|
|
|
namespace Web::Layout {
|
|
|
|
GridFormattingContext::GridFormattingContext(LayoutState& state, BlockContainer const& block_container, FormattingContext* parent)
|
|
: BlockFormattingContext(state, block_container, parent)
|
|
{
|
|
}
|
|
|
|
GridFormattingContext::~GridFormattingContext() = default;
|
|
|
|
void GridFormattingContext::run(Box const& box, LayoutMode)
|
|
{
|
|
auto should_skip_is_anonymous_text_run = [&](Box& child_box) -> bool {
|
|
if (child_box.is_anonymous() && !child_box.first_child_of_type<BlockContainer>()) {
|
|
bool contains_only_white_space = true;
|
|
child_box.for_each_in_subtree([&](auto const& node) {
|
|
if (!is<TextNode>(node) || !static_cast<TextNode const&>(node).dom_node().data().is_whitespace()) {
|
|
contains_only_white_space = false;
|
|
return IterationDecision::Break;
|
|
}
|
|
return IterationDecision::Continue;
|
|
});
|
|
if (contains_only_white_space)
|
|
return true;
|
|
}
|
|
return false;
|
|
};
|
|
|
|
// https://drafts.csswg.org/css-grid/#overview-placement
|
|
// 2.2. Placing Items
|
|
// The contents of the grid container are organized into individual grid items (analogous to
|
|
// flex items), which are then assigned to predefined areas in the grid. They can be explicitly
|
|
// placed using coordinates through the grid-placement properties or implicitly placed into
|
|
// empty areas using auto-placement.
|
|
|
|
Vector<Vector<bool>> occupation_grid;
|
|
Vector<bool> occupation_grid_row;
|
|
for (int column_index = 0; column_index < max((int)box.computed_values().grid_template_columns().size(), 1); column_index++)
|
|
occupation_grid_row.append(false);
|
|
for (int row_index = 0; row_index < max((int)box.computed_values().grid_template_rows().size(), 1); row_index++)
|
|
occupation_grid.append(occupation_grid_row);
|
|
|
|
Vector<Box const&> boxes_to_place;
|
|
box.for_each_child_of_type<Box>([&](Box& child_box) {
|
|
if (should_skip_is_anonymous_text_run(child_box))
|
|
return IterationDecision::Continue;
|
|
boxes_to_place.append(child_box);
|
|
return IterationDecision::Continue;
|
|
});
|
|
|
|
// https://drafts.csswg.org/css-grid/#auto-placement-algo
|
|
// 8.5. Grid Item Placement Algorithm
|
|
|
|
// 0. Generate anonymous grid items
|
|
|
|
// 1. Position anything that's not auto-positioned.
|
|
|
|
// 2. Process the items locked to a given row.
|
|
|
|
// 3. Determine the columns in the implicit grid.
|
|
|
|
// 3.1. Start with the columns from the explicit grid.
|
|
|
|
// 3.2. Among all the items with a definite column position (explicitly positioned items, items
|
|
// positioned in the previous step, and items not yet positioned but with a definite column) add
|
|
// columns to the beginning and end of the implicit grid as necessary to accommodate those items.
|
|
// NOTE: "Explicitly positioned items" and "items positioned in the previous step" done in step 1
|
|
// and 2, respectively. Adding columns for "items not yet positioned but with a definite column"
|
|
// will be done in step 4.
|
|
|
|
// 3.3. If the largest column span among all the items without a definite column position is larger
|
|
// than the width of the implicit grid, add columns to the end of the implicit grid to accommodate
|
|
// that column span.
|
|
|
|
// 4. Position the remaining grid items.
|
|
// For each grid item that hasn't been positioned by the previous steps, in order-modified document
|
|
// order:
|
|
}
|