
After resorting, we now re-map every selected index so it matches the new row mappings. This makes the process table view in SystemMonitor behave normally again :^)
116 lines
3.3 KiB
C++
116 lines
3.3 KiB
C++
#include <AK/QuickSort.h>
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#include <LibGUI/GAbstractView.h>
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#include <LibGUI/GSortingProxyModel.h>
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#include <stdio.h>
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#include <stdlib.h>
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GSortingProxyModel::GSortingProxyModel(NonnullRefPtr<GModel>&& target)
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: m_target(move(target))
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, m_key_column(-1)
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{
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m_target->on_update = [this] {
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resort();
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};
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}
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GSortingProxyModel::~GSortingProxyModel()
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{
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}
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int GSortingProxyModel::row_count(const GModelIndex& index) const
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{
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return target().row_count(index);
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}
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int GSortingProxyModel::column_count(const GModelIndex& index) const
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{
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return target().column_count(index);
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}
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GModelIndex GSortingProxyModel::map_to_target(const GModelIndex& index) const
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{
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if (!index.is_valid())
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return {};
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if (index.row() >= m_row_mappings.size() || index.column() >= column_count())
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return {};
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return target().index(m_row_mappings[index.row()], index.column());
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}
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String GSortingProxyModel::row_name(int index) const
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{
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return target().row_name(index);
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}
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String GSortingProxyModel::column_name(int index) const
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{
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return target().column_name(index);
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}
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GModel::ColumnMetadata GSortingProxyModel::column_metadata(int index) const
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{
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return target().column_metadata(index);
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}
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GVariant GSortingProxyModel::data(const GModelIndex& index, Role role) const
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{
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return target().data(map_to_target(index), role);
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}
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void GSortingProxyModel::update()
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{
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target().update();
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}
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void GSortingProxyModel::set_key_column_and_sort_order(int column, GSortOrder sort_order)
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{
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if (column == m_key_column && sort_order == m_sort_order)
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return;
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ASSERT(column >= 0 && column < column_count());
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m_key_column = column;
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m_sort_order = sort_order;
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resort();
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}
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void GSortingProxyModel::resort()
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{
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auto old_row_mappings = m_row_mappings;
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int row_count = target().row_count();
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m_row_mappings.resize(row_count);
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for (int i = 0; i < row_count; ++i)
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m_row_mappings[i] = i;
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if (m_key_column == -1) {
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did_update();
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return;
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}
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quick_sort(m_row_mappings.begin(), m_row_mappings.end(), [&](auto row1, auto row2) -> bool {
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auto data1 = target().data(target().index(row1, m_key_column), GModel::Role::Sort);
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auto data2 = target().data(target().index(row2, m_key_column), GModel::Role::Sort);
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if (data1 == data2)
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return 0;
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bool is_less_than;
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if (data1.is_string() && data2.is_string() && !m_sorting_case_sensitive)
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is_less_than = data1.as_string().to_lowercase() < data2.as_string().to_lowercase();
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else
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is_less_than = data1 < data2;
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return m_sort_order == GSortOrder::Ascending ? is_less_than : !is_less_than;
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});
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did_update();
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for_each_view([&](GAbstractView& view) {
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auto& selection = view.selection();
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Vector<GModelIndex> selected_indexes_in_target;
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selection.for_each_index([&](const GModelIndex& index) {
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selected_indexes_in_target.append(target().index(old_row_mappings[index.row()], index.column()));
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});
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selection.clear();
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for (auto& index : selected_indexes_in_target) {
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for (int i = 0; i < m_row_mappings.size(); ++i) {
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if (m_row_mappings[i] == index.row()) {
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selection.add(this->index(i, index.column()));
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continue;
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}
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}
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}
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});
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}
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