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0dc9af5f7e
Also run it across the whole tree to get everything using the One True Style. We don't yet run this in an automated fashion as it's a little slow, but there is a snippet to do so in makeall.sh.
150 lines
3.3 KiB
C++
150 lines
3.3 KiB
C++
#pragma once
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#include <AK/HashTable.h>
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#include <AK/StdLibExtras.h>
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#include <AK/Vector.h>
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#include <AK/kstdio.h>
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namespace AK {
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template<typename K, typename V>
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class HashMap {
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private:
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struct Entry {
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K key;
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V value;
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bool operator==(const Entry& other)
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{
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return key == other.key;
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}
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};
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struct EntryTraits {
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static unsigned hash(const Entry& entry) { return Traits<K>::hash(entry.key); }
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static void dump(const Entry& entry)
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{
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kprintf("key=");
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Traits<K>::dump(entry.key);
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kprintf(" value=");
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Traits<V>::dump(entry.value);
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}
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};
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public:
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HashMap() {}
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HashMap(HashMap&& other)
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: m_table(move(other.m_table))
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{
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}
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HashMap& operator=(HashMap&& other)
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{
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if (this != &other) {
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m_table = move(other.m_table);
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}
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return *this;
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}
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bool is_empty() const { return m_table.is_empty(); }
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int size() const { return m_table.size(); }
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int capacity() const { return m_table.capacity(); }
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void clear() { m_table.clear(); }
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void set(const K&, const V&);
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void set(const K&, V&&);
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void remove(const K&);
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void remove_one_randomly() { m_table.remove(m_table.begin()); }
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typedef HashTable<Entry, EntryTraits> HashTableType;
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typedef typename HashTableType::Iterator IteratorType;
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typedef typename HashTableType::ConstIterator ConstIteratorType;
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IteratorType begin() { return m_table.begin(); }
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IteratorType end() { return m_table.end(); }
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IteratorType find(const K&);
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ConstIteratorType begin() const { return m_table.begin(); }
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ConstIteratorType end() const { return m_table.end(); }
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ConstIteratorType find(const K&) const;
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void ensure_capacity(int capacity) { m_table.ensure_capacity(capacity); }
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void dump() const { m_table.dump(); }
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V get(const K& key) const
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{
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auto it = find(key);
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if (it == end())
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return V();
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return (*it).value;
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}
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bool contains(const K& key) const
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{
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return find(key) != end();
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}
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void remove(IteratorType it)
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{
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m_table.remove(it);
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}
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V& ensure(const K& key)
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{
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auto it = find(key);
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if (it == end())
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set(key, V());
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return find(key)->value;
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}
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Vector<K> keys() const
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{
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Vector<K> list;
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list.ensure_capacity(size());
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for (auto& it : *this)
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list.unchecked_append(it.key);
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return list;
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}
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private:
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HashTable<Entry, EntryTraits> m_table;
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};
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template<typename K, typename V>
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void HashMap<K, V>::set(const K& key, V&& value)
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{
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m_table.set(Entry { key, move(value) });
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}
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template<typename K, typename V>
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void HashMap<K, V>::set(const K& key, const V& value)
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{
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m_table.set(Entry { key, value });
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}
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template<typename K, typename V>
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void HashMap<K, V>::remove(const K& key)
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{
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Entry dummy { key, V() };
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m_table.remove(dummy);
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}
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template<typename K, typename V>
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auto HashMap<K, V>::find(const K& key) -> IteratorType
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{
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Entry dummy { key, V() };
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return m_table.find(dummy);
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}
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template<typename K, typename V>
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auto HashMap<K, V>::find(const K& key) const -> ConstIteratorType
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{
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Entry dummy { key, V() };
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return m_table.find(dummy);
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}
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}
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using AK::HashMap;
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