
Note that as of this commit, there aren't any such throwers, and the call site in Heap::allocate will drop exceptions on the floor. This commit only serves to change the declaration of the overrides, make sure they return an empty value, and to propagate OOM errors frm their base initialize invocations.
28 lines
791 B
C++
28 lines
791 B
C++
/*
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* Copyright (c) 2021, Ali Mohammad Pur <mpfard@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibJS/Runtime/NativeFunction.h>
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namespace Web::Bindings {
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class WebAssemblyInstanceConstructor : public JS::NativeFunction {
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JS_OBJECT(WebAssemblyInstanceConstructor, JS::NativeFunction);
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public:
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explicit WebAssemblyInstanceConstructor(JS::Realm&);
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virtual JS::ThrowCompletionOr<void> initialize(JS::Realm&) override;
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virtual ~WebAssemblyInstanceConstructor() override;
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virtual JS::ThrowCompletionOr<JS::Value> call() override;
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virtual JS::ThrowCompletionOr<JS::NonnullGCPtr<JS::Object>> construct(JS::FunctionObject& new_target) override;
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private:
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virtual bool has_constructor() const override { return true; }
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};
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}
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