
We have a new, improved string type coming up in AK (OOM aware, no null state), and while it's going to use UTF-8, the name UTF8String is a mouthful - so let's free up the String name by renaming the existing class. Making the old one have an annoying name will hopefully also help with quick adoption :^)
27 lines
678 B
C++
27 lines
678 B
C++
/*
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* Copyright (c) 2020, Itamar S. <itamar8910@gmail.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/DeprecatedString.h>
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#include <AK/LexicalPath.h>
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#include <AK/Optional.h>
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#include <spawn.h>
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namespace Core {
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// If the executed command fails, the returned String will be in the null state.
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struct CommandResult {
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int exit_code { 0 };
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DeprecatedString output;
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DeprecatedString error;
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};
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ErrorOr<CommandResult> command(DeprecatedString const& program, Vector<DeprecatedString> const& arguments, Optional<LexicalPath> chdir);
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ErrorOr<CommandResult> command(DeprecatedString const& command_string, Optional<LexicalPath> chdir);
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}
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