ladybird/Userland/Libraries/LibGUI/NumericInput.h
Sam Atkins da349607a3 LibGUI: Make NumericInput respond to the mouse wheel
Scroll the mouse wheel over a NumericInput to quickly change the value.
This matches the SpinBox behavior.
2024-01-10 13:13:27 +00:00

37 lines
858 B
C++

/*
* Copyright (c) 2021, Matthew Olsson <mattco@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/NumericLimits.h>
#include <LibGUI/TextBox.h>
namespace GUI {
class NumericInput final : public GUI::TextBox {
C_OBJECT(NumericInput)
public:
virtual ~NumericInput() override = default;
Function<void(i64)> on_number_changed;
void set_min_number(i64 number);
void set_max_number(i64 number);
void set_current_number(i64 number, GUI::AllowCallback allow_callback = GUI::AllowCallback::Yes);
virtual void mousewheel_event(GUI::MouseEvent&) override;
private:
NumericInput();
void on_focus_lost();
bool m_needs_text_reset { false };
i64 m_current_number { 0 };
i64 m_min_number { NumericLimits<i64>::min() };
i64 m_max_number { NumericLimits<i64>::max() };
};
}