
(...and ASSERT_NOT_REACHED => VERIFY_NOT_REACHED) Since all of these checks are done in release builds as well, let's rename them to VERIFY to prevent confusion, as everyone is used to assertions being compiled out in release. We can introduce a new ASSERT macro that is specifically for debug checks, but I'm doing this wholesale conversion first since we've accumulated thousands of these already, and it's not immediately obvious which ones are suitable for ASSERT.
116 lines
3.6 KiB
C++
116 lines
3.6 KiB
C++
/*
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* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include <AK/IntrusiveList.h>
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#include <AK/Types.h>
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#include <LibJS/Forward.h>
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#include <LibJS/Runtime/Cell.h>
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namespace JS {
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class HeapBlock {
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AK_MAKE_NONCOPYABLE(HeapBlock);
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AK_MAKE_NONMOVABLE(HeapBlock);
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public:
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static constexpr size_t block_size = 16 * KiB;
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static NonnullOwnPtr<HeapBlock> create_with_cell_size(Heap&, size_t);
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void operator delete(void*);
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size_t cell_size() const { return m_cell_size; }
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size_t cell_count() const { return (block_size - sizeof(HeapBlock)) / m_cell_size; }
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bool is_full() const { return !m_freelist; }
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ALWAYS_INLINE Cell* allocate()
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{
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if (!m_freelist)
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return nullptr;
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VERIFY(is_valid_cell_pointer(m_freelist));
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return exchange(m_freelist, m_freelist->next);
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}
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void deallocate(Cell*);
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template<typename Callback>
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void for_each_cell(Callback callback)
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{
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for (size_t i = 0; i < cell_count(); ++i)
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callback(cell(i));
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}
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Heap& heap() { return m_heap; }
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static HeapBlock* from_cell(const Cell* cell)
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{
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return reinterpret_cast<HeapBlock*>((FlatPtr)cell & ~(block_size - 1));
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}
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Cell* cell_from_possible_pointer(FlatPtr pointer)
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{
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if (pointer < reinterpret_cast<FlatPtr>(m_storage))
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return nullptr;
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size_t cell_index = (pointer - reinterpret_cast<FlatPtr>(m_storage)) / m_cell_size;
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if (cell_index >= cell_count())
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return nullptr;
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return cell(cell_index);
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}
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bool is_valid_cell_pointer(const Cell* cell)
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{
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return cell_from_possible_pointer((FlatPtr)cell);
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}
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IntrusiveListNode m_list_node;
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private:
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HeapBlock(Heap&, size_t cell_size);
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struct FreelistEntry final : public Cell {
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FreelistEntry* next { nullptr };
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virtual const char* class_name() const override { return "FreelistEntry"; }
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};
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Cell* cell(size_t index)
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{
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return reinterpret_cast<Cell*>(&m_storage[index * cell_size()]);
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}
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FreelistEntry* init_freelist_entry(size_t index)
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{
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return new (&m_storage[index * cell_size()]) FreelistEntry();
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}
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Heap& m_heap;
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size_t m_cell_size { 0 };
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FreelistEntry* m_freelist { nullptr };
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alignas(Cell) u8 m_storage[];
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};
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}
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