
(...and ASSERT_NOT_REACHED => VERIFY_NOT_REACHED) Since all of these checks are done in release builds as well, let's rename them to VERIFY to prevent confusion, as everyone is used to assertions being compiled out in release. We can introduce a new ASSERT macro that is specifically for debug checks, but I'm doing this wholesale conversion first since we've accumulated thousands of these already, and it's not immediately obvious which ones are suitable for ASSERT.
310 lines
10 KiB
C++
310 lines
10 KiB
C++
/*
|
|
* Copyright (c) 2020, Itamar S. <itamar8910@gmail.com>
|
|
* All rights reserved.
|
|
*
|
|
* Redistribution and use in source and binary forms, with or without
|
|
* modification, are permitted provided that the following conditions are met:
|
|
*
|
|
* 1. Redistributions of source code must retain the above copyright notice, this
|
|
* list of conditions and the following disclaimer.
|
|
*
|
|
* 2. Redistributions in binary form must reproduce the above copyright notice,
|
|
* this list of conditions and the following disclaimer in the documentation
|
|
* and/or other materials provided with the distribution.
|
|
*
|
|
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
|
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
|
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
|
|
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
|
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
|
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
|
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
|
|
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include <AK/Demangle.h>
|
|
#include <AK/HashMap.h>
|
|
#include <AK/MappedFile.h>
|
|
#include <AK/NonnullRefPtr.h>
|
|
#include <AK/Optional.h>
|
|
#include <AK/OwnPtr.h>
|
|
#include <AK/String.h>
|
|
#include <LibC/sys/arch/i386/regs.h>
|
|
#include <LibDebug/DebugInfo.h>
|
|
#include <signal.h>
|
|
#include <stdio.h>
|
|
#include <sys/ptrace.h>
|
|
#include <sys/wait.h>
|
|
#include <unistd.h>
|
|
|
|
namespace Debug {
|
|
|
|
class DebugSession {
|
|
public:
|
|
static OwnPtr<DebugSession> exec_and_attach(const String& command, String source_root = {});
|
|
|
|
~DebugSession();
|
|
|
|
int pid() const { return m_debuggee_pid; }
|
|
|
|
bool poke(u32* address, u32 data);
|
|
Optional<u32> peek(u32* address) const;
|
|
|
|
enum class BreakPointState {
|
|
Enabled,
|
|
Disabled,
|
|
};
|
|
|
|
struct BreakPoint {
|
|
void* address { nullptr };
|
|
u32 original_first_word { 0 };
|
|
BreakPointState state { BreakPointState::Disabled };
|
|
};
|
|
|
|
struct InsertBreakpointAtSymbolResult {
|
|
String library_name;
|
|
FlatPtr address { 0 };
|
|
};
|
|
|
|
Optional<InsertBreakpointAtSymbolResult> insert_breakpoint(const String& symbol_name);
|
|
|
|
struct InsertBreakpointAtSourcePositionResult {
|
|
String library_name;
|
|
String file_name;
|
|
size_t line_number { 0 };
|
|
FlatPtr address { 0 };
|
|
};
|
|
|
|
Optional<InsertBreakpointAtSourcePositionResult> insert_breakpoint(const String& file_name, size_t line_number);
|
|
|
|
bool insert_breakpoint(void* address);
|
|
bool disable_breakpoint(void* address);
|
|
bool enable_breakpoint(void* address);
|
|
bool remove_breakpoint(void* address);
|
|
bool breakpoint_exists(void* address) const;
|
|
|
|
void dump_breakpoints()
|
|
{
|
|
for (auto addr : m_breakpoints.keys()) {
|
|
dbgln("{}", addr);
|
|
}
|
|
}
|
|
|
|
PtraceRegisters get_registers() const;
|
|
void set_registers(const PtraceRegisters&);
|
|
|
|
enum class ContinueType {
|
|
FreeRun,
|
|
Syscall,
|
|
};
|
|
void continue_debuggee(ContinueType type = ContinueType::FreeRun);
|
|
|
|
// Returns the wstatus result of waitpid()
|
|
int continue_debuggee_and_wait(ContinueType type = ContinueType::FreeRun);
|
|
|
|
// Returns the new eip
|
|
void* single_step();
|
|
|
|
void detach();
|
|
|
|
enum DesiredInitialDebugeeState {
|
|
Running,
|
|
Stopped
|
|
};
|
|
template<typename Callback>
|
|
void run(DesiredInitialDebugeeState, Callback);
|
|
|
|
enum DebugDecision {
|
|
Continue,
|
|
SingleStep,
|
|
ContinueBreakAtSyscall,
|
|
Detach,
|
|
Kill,
|
|
};
|
|
|
|
enum DebugBreakReason {
|
|
Breakpoint,
|
|
Syscall,
|
|
Exited,
|
|
};
|
|
|
|
struct LoadedLibrary {
|
|
String name;
|
|
NonnullRefPtr<MappedFile> file;
|
|
NonnullOwnPtr<DebugInfo> debug_info;
|
|
FlatPtr base_address;
|
|
|
|
LoadedLibrary(const String& name, NonnullRefPtr<MappedFile> file, NonnullOwnPtr<DebugInfo>&& debug_info, FlatPtr base_address)
|
|
: name(name)
|
|
, file(move(file))
|
|
, debug_info(move(debug_info))
|
|
, base_address(base_address)
|
|
{
|
|
}
|
|
};
|
|
|
|
template<typename Func>
|
|
void for_each_loaded_library(Func f) const
|
|
{
|
|
for (const auto& lib_name : m_loaded_libraries.keys()) {
|
|
const auto& lib = *m_loaded_libraries.get(lib_name).value();
|
|
if (f(lib) == IterationDecision::Break)
|
|
break;
|
|
}
|
|
}
|
|
|
|
const LoadedLibrary* library_at(FlatPtr address) const;
|
|
|
|
struct SymbolicationResult {
|
|
String library_name;
|
|
String symbol;
|
|
};
|
|
Optional<SymbolicationResult> symbolicate(FlatPtr address) const;
|
|
|
|
Optional<DebugInfo::SourcePositionAndAddress> get_address_from_source_position(const String& file, size_t line) const;
|
|
|
|
Optional<DebugInfo::SourcePosition> get_source_position(FlatPtr address) const;
|
|
|
|
private:
|
|
explicit DebugSession(pid_t, String source_root);
|
|
|
|
// x86 breakpoint instruction "int3"
|
|
static constexpr u8 BREAKPOINT_INSTRUCTION = 0xcc;
|
|
|
|
void update_loaded_libs();
|
|
|
|
int m_debuggee_pid { -1 };
|
|
String m_source_root;
|
|
bool m_is_debuggee_dead { false };
|
|
|
|
HashMap<void*, BreakPoint> m_breakpoints;
|
|
|
|
// Maps from base address to loaded library
|
|
HashMap<String, NonnullOwnPtr<LoadedLibrary>> m_loaded_libraries;
|
|
};
|
|
|
|
template<typename Callback>
|
|
void DebugSession::run(DesiredInitialDebugeeState initial_debugee_state, Callback callback)
|
|
{
|
|
|
|
enum class State {
|
|
FirstIteration,
|
|
FreeRun,
|
|
Syscall,
|
|
ConsecutiveBreakpoint,
|
|
SingleStep,
|
|
};
|
|
|
|
State state { State::FirstIteration };
|
|
|
|
auto do_continue_and_wait = [&]() {
|
|
int wstatus = continue_debuggee_and_wait((state == State::Syscall) ? ContinueType::Syscall : ContinueType::FreeRun);
|
|
|
|
// FIXME: This check actually only checks whether the debuggee
|
|
// stopped because it hit a breakpoint/syscall/is in single stepping mode or not
|
|
if (WSTOPSIG(wstatus) != SIGTRAP) {
|
|
callback(DebugBreakReason::Exited, Optional<PtraceRegisters>());
|
|
m_is_debuggee_dead = true;
|
|
return true;
|
|
}
|
|
return false;
|
|
};
|
|
|
|
for (;;) {
|
|
if ((state == State::FirstIteration && initial_debugee_state == DesiredInitialDebugeeState::Running) || state == State::FreeRun || state == State::Syscall) {
|
|
if (do_continue_and_wait())
|
|
break;
|
|
}
|
|
if (state == State::FirstIteration)
|
|
state = State::FreeRun;
|
|
|
|
auto regs = get_registers();
|
|
Optional<BreakPoint> current_breakpoint;
|
|
|
|
if (state == State::FreeRun || state == State::Syscall) {
|
|
current_breakpoint = m_breakpoints.get((void*)((u32)regs.eip - 1));
|
|
if (current_breakpoint.has_value())
|
|
state = State::FreeRun;
|
|
} else {
|
|
current_breakpoint = m_breakpoints.get((void*)regs.eip);
|
|
}
|
|
|
|
if (current_breakpoint.has_value()) {
|
|
// We want to make the breakpoint transparent to the user of the debugger.
|
|
// To achieive this, we perform two rollbacks:
|
|
// 1. Set regs.eip to point at the actual address of the instruction we breaked on.
|
|
// regs.eip currently points to one byte after the address of the original instruction,
|
|
// because the cpu has just executed the INT3 we patched into the instruction.
|
|
// 2. We restore the original first byte of the instruction,
|
|
// because it was patched with INT3.
|
|
regs.eip = reinterpret_cast<u32>(current_breakpoint.value().address);
|
|
set_registers(regs);
|
|
disable_breakpoint(current_breakpoint.value().address);
|
|
}
|
|
|
|
DebugBreakReason reason = (state == State::Syscall && !current_breakpoint.has_value()) ? DebugBreakReason::Syscall : DebugBreakReason::Breakpoint;
|
|
|
|
DebugDecision decision = callback(reason, regs);
|
|
|
|
if (reason == DebugBreakReason::Syscall) {
|
|
// skip the exit from the syscall
|
|
if (do_continue_and_wait())
|
|
break;
|
|
}
|
|
|
|
if (decision == DebugDecision::Continue) {
|
|
state = State::FreeRun;
|
|
} else if (decision == DebugDecision::ContinueBreakAtSyscall) {
|
|
state = State::Syscall;
|
|
}
|
|
|
|
bool did_single_step = false;
|
|
|
|
// Re-enable the breakpoint if it wasn't removed by the user
|
|
if (current_breakpoint.has_value() && m_breakpoints.contains(current_breakpoint.value().address)) {
|
|
// The current breakpoint was removed to make it transparent to the user.
|
|
// We now want to re-enable it - the code execution flow could hit it again.
|
|
// To re-enable the breakpoint, we first perform a single step and execute the
|
|
// instruction of the breakpoint, and then redo the INT3 patch in its first byte.
|
|
|
|
// If the user manually inserted a breakpoint at were we breaked at originally,
|
|
// we need to disable that breakpoint because we want to singlestep over it to execute the
|
|
// instruction we breaked on (we re-enable it again later anyways).
|
|
if (m_breakpoints.contains(current_breakpoint.value().address) && m_breakpoints.get(current_breakpoint.value().address).value().state == BreakPointState::Enabled) {
|
|
disable_breakpoint(current_breakpoint.value().address);
|
|
}
|
|
auto stopped_address = single_step();
|
|
enable_breakpoint(current_breakpoint.value().address);
|
|
did_single_step = true;
|
|
// If there is another breakpoint after the current one,
|
|
// Then we are already on it (because of single_step)
|
|
auto breakpoint_at_next_instruction = m_breakpoints.get(stopped_address);
|
|
if (breakpoint_at_next_instruction.has_value()
|
|
&& breakpoint_at_next_instruction.value().state == BreakPointState::Enabled) {
|
|
state = State::ConsecutiveBreakpoint;
|
|
}
|
|
}
|
|
|
|
if (decision == DebugDecision::SingleStep) {
|
|
state = State::SingleStep;
|
|
}
|
|
|
|
if (decision == DebugDecision::Detach) {
|
|
detach();
|
|
break;
|
|
}
|
|
if (decision == DebugDecision::Kill) {
|
|
VERIFY_NOT_REACHED(); // TODO: implement
|
|
}
|
|
|
|
if (state == State::SingleStep && !did_single_step) {
|
|
single_step();
|
|
}
|
|
}
|
|
}
|
|
|
|
}
|