ladybird/Userland/Libraries/LibGUI/Model.cpp
sin-ack d73116e5d5 LibGUI: Implement persistent indices for models
This patch adds persistent indices to models.  A PersistentModelIndex is
a ModelIndex that will survive most model updates (provided that the
data the PersistentModelIndex points to has not been removed by the
model's data store).  PersistentModelIndex objects can be safely held
by objects outside the model they originated from.
2021-08-08 14:13:37 +02:00

130 lines
3 KiB
C++

/*
* Copyright (c) 2018-2021, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibGUI/AbstractView.h>
#include <LibGUI/Model.h>
#include <LibGUI/PersistentModelIndex.h>
namespace GUI {
Model::Model()
{
}
Model::~Model()
{
}
void Model::register_view(Badge<AbstractView>, AbstractView& view)
{
m_views.set(&view);
m_clients.set(&view);
}
void Model::unregister_view(Badge<AbstractView>, AbstractView& view)
{
m_views.remove(&view);
m_clients.remove(&view);
}
void Model::invalidate()
{
did_update();
}
void Model::for_each_view(Function<void(AbstractView&)> callback)
{
for (auto* view : m_views)
callback(*view);
}
void Model::did_update(unsigned flags)
{
for (auto* client : m_clients)
client->model_did_update(flags);
}
ModelIndex Model::create_index(int row, int column, const void* data) const
{
return ModelIndex(*this, row, column, const_cast<void*>(data));
}
ModelIndex Model::index(int row, int column, const ModelIndex&) const
{
return create_index(row, column);
}
bool Model::accepts_drag(const ModelIndex&, const Vector<String>&) const
{
return false;
}
void Model::register_client(ModelClient& client)
{
m_clients.set(&client);
}
void Model::unregister_client(ModelClient& client)
{
m_clients.remove(&client);
}
WeakPtr<PersistentHandle> Model::register_persistent_index(Badge<PersistentModelIndex>, const ModelIndex& index)
{
if (!index.is_valid())
return {};
auto it = m_persistent_handles.find(index);
// Easy modo: we already have a handle for this model index.
if (it != m_persistent_handles.end()) {
return it->value->make_weak_ptr();
}
// Hard modo: create a new persistent handle.
auto handle = adopt_own(*new PersistentHandle(index));
auto weak_handle = handle->make_weak_ptr();
m_persistent_handles.set(index, move(handle));
return weak_handle;
}
RefPtr<Core::MimeData> Model::mime_data(const ModelSelection& selection) const
{
auto mime_data = Core::MimeData::construct();
RefPtr<Gfx::Bitmap> bitmap;
StringBuilder text_builder;
StringBuilder data_builder;
bool first = true;
selection.for_each_index([&](auto& index) {
auto text_data = index.data();
if (!first)
text_builder.append(", ");
text_builder.append(text_data.to_string());
if (!first)
data_builder.append('\n');
auto data = index.data(ModelRole::MimeData);
data_builder.append(data.to_string());
first = false;
if (!bitmap) {
Variant icon_data = index.data(ModelRole::Icon);
if (icon_data.is_icon())
bitmap = icon_data.as_icon().bitmap_for_size(32);
}
});
mime_data->set_data(drag_data_type(), data_builder.to_byte_buffer());
mime_data->set_text(text_builder.to_string());
if (bitmap)
mime_data->set_data("image/x-raw-bitmap", bitmap->serialize_to_byte_buffer());
return mime_data;
}
}