
Activating a "#foo" fragment link will now be handled internally by the Frame instead of involving the widget layer. If the viewport needs to be scrolled as a result, we will simply ask the PageClient to scroll a new rect into view.
103 lines
3.6 KiB
C++
103 lines
3.6 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include <AK/Function.h>
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#include <AK/Noncopyable.h>
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#include <AK/RefPtr.h>
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#include <AK/WeakPtr.h>
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#include <LibGfx/Bitmap.h>
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#include <LibGfx/Rect.h>
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#include <LibGfx/Size.h>
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#include <LibWeb/Frame/EventHandler.h>
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#include <LibWeb/Loader/FrameLoader.h>
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#include <LibWeb/TreeNode.h>
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namespace Web {
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class Frame : public TreeNode<Frame> {
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public:
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static NonnullRefPtr<Frame> create_subframe(Element& host_element, Frame& main_frame) { return adopt(*new Frame(host_element, main_frame)); }
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static NonnullRefPtr<Frame> create(Page& page) { return adopt(*new Frame(page)); }
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~Frame();
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bool is_main_frame() const { return this == &m_main_frame; }
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const Document* document() const { return m_document; }
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Document* document() { return m_document; }
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void set_document(Document*);
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Page& page() { return m_page; }
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const Page& page() const { return m_page; }
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const Gfx::IntSize& size() const { return m_size; }
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void set_size(const Gfx::IntSize&);
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void set_needs_display(const Gfx::IntRect&);
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void set_viewport_rect(const Gfx::IntRect&);
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Gfx::IntRect viewport_rect() const { return m_viewport_rect; }
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void did_scroll(Badge<PageView>);
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FrameLoader& loader() { return m_loader; }
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const FrameLoader& loader() const { return m_loader; }
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EventHandler& event_handler() { return m_event_handler; }
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const EventHandler& event_handler() const { return m_event_handler; }
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void scroll_to(const Gfx::IntPoint&);
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void scroll_to_anchor(const String&);
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Frame& main_frame() { return m_main_frame; }
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const Frame& main_frame() const { return m_main_frame; }
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Element* host_element() { return m_host_element; }
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const Element* host_element() const { return m_host_element; }
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Gfx::IntPoint to_main_frame_position(const Gfx::IntPoint&);
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Gfx::IntRect to_main_frame_rect(const Gfx::IntRect&);
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private:
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explicit Frame(Element& host_element, Frame& main_frame);
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explicit Frame(Page&);
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Page& m_page;
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Frame& m_main_frame;
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FrameLoader m_loader;
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EventHandler m_event_handler;
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WeakPtr<Element> m_host_element;
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RefPtr<Document> m_document;
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Gfx::IntSize m_size;
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Gfx::IntRect m_viewport_rect;
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};
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}
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