
This patch implements most of the HTML fragment parsing algorithm and ports Element::set_inner_html() to it. This was the last remaining user of the old HTML parser. :^)
187 lines
6.3 KiB
C++
187 lines
6.3 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include <AK/FlyString.h>
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#include <AK/Function.h>
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#include <AK/NonnullRefPtrVector.h>
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#include <AK/OwnPtr.h>
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#include <AK/String.h>
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#include <AK/URL.h>
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#include <AK/WeakPtr.h>
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#include <LibCore/Forward.h>
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#include <LibJS/Forward.h>
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#include <LibWeb/CSS/StyleResolver.h>
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#include <LibWeb/CSS/StyleSheet.h>
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#include <LibWeb/CSS/StyleSheetList.h>
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#include <LibWeb/DOM/NonElementParentNode.h>
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#include <LibWeb/DOM/ParentNode.h>
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namespace Web {
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class Document
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: public ParentNode
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, public NonElementParentNode<Document> {
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public:
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using WrapperType = Bindings::DocumentWrapper;
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explicit Document(const URL& = {});
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virtual ~Document() override;
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void set_url(const URL& url) { m_url = url; }
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URL url() const { return m_url; }
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Origin origin() const;
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bool is_scripting_enabled() const { return true; }
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URL complete_url(const String&) const;
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void fixup();
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StyleResolver& style_resolver() { return *m_style_resolver; }
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const StyleResolver& style_resolver() const { return *m_style_resolver; }
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CSS::StyleSheetList& style_sheets() { return *m_style_sheets; }
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const CSS::StyleSheetList& style_sheets() const { return *m_style_sheets; }
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virtual FlyString node_name() const override { return "#document"; }
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void set_hovered_node(Node*);
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Node* hovered_node() { return m_hovered_node; }
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const Node* hovered_node() const { return m_hovered_node; }
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void set_inspected_node(Node*);
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Node* inspected_node() { return m_inspected_node; }
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const Node* inspected_node() const { return m_inspected_node; }
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const HTMLHtmlElement* document_element() const;
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const HTMLHeadElement* head() const;
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const HTMLElement* body() const;
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String title() const;
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void attach_to_frame(Badge<Frame>, Frame&);
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void detach_from_frame(Badge<Frame>, Frame&);
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Frame* frame() { return m_frame.ptr(); }
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const Frame* frame() const { return m_frame.ptr(); }
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Color background_color(const Gfx::Palette&) const;
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RefPtr<Gfx::Bitmap> background_image() const;
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Color link_color() const;
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void set_link_color(Color);
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Color active_link_color() const;
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void set_active_link_color(Color);
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Color visited_link_color() const;
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void set_visited_link_color(Color);
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void layout();
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void force_layout();
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void invalidate_layout();
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void update_style();
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void update_layout();
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virtual bool is_child_allowed(const Node&) const override;
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const LayoutDocument* layout_node() const;
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LayoutDocument* layout_node();
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void schedule_style_update();
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Vector<const Element*> get_elements_by_name(const String&) const;
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NonnullRefPtrVector<Element> get_elements_by_tag_name(const String&) const;
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RefPtr<Element> query_selector(const StringView&);
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NonnullRefPtrVector<Element> query_selector_all(const StringView&);
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const String& source() const { return m_source; }
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void set_source(const String& source) { m_source = source; }
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JS::Interpreter& interpreter();
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JS::Value run_javascript(const StringView&);
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NonnullRefPtr<Element> create_element(const String& tag_name);
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NonnullRefPtr<Text> create_text_node(const String& data);
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void set_pending_parsing_blocking_script(Badge<HTMLScriptElement>, HTMLScriptElement*);
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HTMLScriptElement* pending_parsing_blocking_script() { return m_pending_parsing_blocking_script; }
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NonnullRefPtr<HTMLScriptElement> take_pending_parsing_blocking_script(Badge<HTMLDocumentParser>);
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void add_script_to_execute_when_parsing_has_finished(Badge<HTMLScriptElement>, HTMLScriptElement&);
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NonnullRefPtrVector<HTMLScriptElement> take_scripts_to_execute_when_parsing_has_finished(Badge<HTMLDocumentParser>);
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void add_script_to_execute_as_soon_as_possible(Badge<HTMLScriptElement>, HTMLScriptElement&);
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NonnullRefPtrVector<HTMLScriptElement> take_scripts_to_execute_as_soon_as_possible(Badge<HTMLDocumentParser>);
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bool in_quirks_mode() const { return m_quirks_mode; }
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void set_quirks_mode(bool mode) { m_quirks_mode = mode; }
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void adopt_node(Node&);
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private:
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virtual RefPtr<LayoutNode> create_layout_node(const StyleProperties* parent_style) override;
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OwnPtr<StyleResolver> m_style_resolver;
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RefPtr<CSS::StyleSheetList> m_style_sheets;
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RefPtr<Node> m_hovered_node;
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RefPtr<Node> m_inspected_node;
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WeakPtr<Frame> m_frame;
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URL m_url;
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RefPtr<Window> m_window;
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RefPtr<LayoutDocument> m_layout_root;
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Optional<Color> m_link_color;
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Optional<Color> m_active_link_color;
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Optional<Color> m_visited_link_color;
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RefPtr<Core::Timer> m_style_update_timer;
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String m_source;
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OwnPtr<JS::Interpreter> m_interpreter;
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RefPtr<HTMLScriptElement> m_pending_parsing_blocking_script;
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NonnullRefPtrVector<HTMLScriptElement> m_scripts_to_execute_when_parsing_has_finished;
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NonnullRefPtrVector<HTMLScriptElement> m_scripts_to_execute_as_soon_as_possible;
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bool m_quirks_mode { false };
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};
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template<>
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inline bool is<Document>(const Node& node)
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{
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return node.is_document();
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}
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}
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