ladybird/Userland/Libraries/LibGL/GLLights.cpp
2021-12-12 21:51:08 +01:00

28 lines
644 B
C++

/*
* Copyright (c) 2021, Stephan Unverwerth <s.unverwerth@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include "GL/gl.h"
#include "GLContext.h"
#include <AK/Debug.h>
extern GL::GLContext* g_gl_context;
void glLightf(GLenum light, GLenum pname, GLfloat param)
{
// FIXME: implement
dbgln_if(GL_DEBUG, "glLightf({}, {}, {}): unimplemented", light, pname, param);
}
void glLightfv(GLenum light, GLenum pname, GLfloat* param)
{
// FIXME: implement
dbgln_if(GL_DEBUG, "glLightfv({}, {}, {}): unimplemented", light, pname, param);
}
void glShadeModel(GLenum mode)
{
g_gl_context->gl_shade_model(mode);
}