
SPDX License Identifiers are a more compact / standardized way of representing file license information. See: https://spdx.dev/resources/use/#identifiers This was done with the `ambr` search and replace tool. ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
39 lines
961 B
C++
39 lines
961 B
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/NonnullRefPtrVector.h>
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#include <AK/RefPtr.h>
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#include <LibWeb/Forward.h>
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namespace Web::Layout {
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class TreeBuilder {
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public:
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TreeBuilder();
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RefPtr<Layout::Node> build(DOM::Node&);
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private:
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void create_layout_tree(DOM::Node&);
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void push_parent(Layout::NodeWithStyle& node) { m_parent_stack.append(&node); }
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void pop_parent() { m_parent_stack.take_last(); }
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template<CSS::Display, typename Callback>
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void for_each_in_tree_with_display(NodeWithStyle& root, Callback);
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void fixup_tables(NodeWithStyle& root);
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void remove_irrelevant_boxes(NodeWithStyle& root);
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void generate_missing_child_wrappers(NodeWithStyle& root);
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void generate_missing_parents(NodeWithStyle& root);
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RefPtr<Layout::Node> m_layout_root;
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Vector<Layout::NodeWithStyle*> m_parent_stack;
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};
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}
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