ladybird/Userland/Libraries/LibWeb/DOM/NodeList.cpp
Shannon Booth bad44f8fc9 LibWeb: Remove Bindings/Forward.h from LibWeb/Forward.h
This was resulting in a whole lot of rebuilding whenever a new IDL
interface was added.

Instead, just directly include the prototype in every C++ file which
needs it. While we only really need a forward declaration in each cpp
file; including the full prototype header (which itself only includes
LibJS/Object.h, which is already transitively brought in by
PlatformObject) - it seems like a small price to pay compared to what
feels like a full rebuild of LibWeb whenever a new IDL file is added.

Given all of these includes are only needed for the ::initialize
method, there is probably a smart way of avoiding this problem
altogether. I've considered both using some macro trickery or generating
these functions somehow instead.
2024-04-27 18:29:35 -04:00

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/*
* Copyright (c) 2022, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibWeb/Bindings/Intrinsics.h>
#include <LibWeb/Bindings/NodeListPrototype.h>
#include <LibWeb/DOM/Node.h>
#include <LibWeb/DOM/NodeList.h>
namespace Web::DOM {
NodeList::NodeList(JS::Realm& realm)
: PlatformObject(realm)
{
m_legacy_platform_object_flags = LegacyPlatformObjectFlags { .supports_indexed_properties = true };
}
NodeList::~NodeList() = default;
void NodeList::initialize(JS::Realm& realm)
{
Base::initialize(realm);
WEB_SET_PROTOTYPE_FOR_INTERFACE(NodeList);
}
WebIDL::ExceptionOr<JS::Value> NodeList::item_value(size_t index) const
{
auto* node = item(index);
if (!node)
return JS::js_undefined();
return const_cast<Node*>(node);
}
bool NodeList::is_supported_property_index(u32 index) const
{
return index < length();
}
}