ladybird/Userland/Libraries/LibWeb/Loader/ImageResource.h
Brian Gianforcaro 1682f0b760 Everything: Move to SPDX license identifiers in all files.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.

See: https://spdx.dev/resources/use/#identifiers

This was done with the `ambr` search and replace tool.

 ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-04-22 11:22:27 +02:00

69 lines
1.6 KiB
C++

/*
* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibWeb/Loader/Resource.h>
namespace Web {
class ImageResource final : public Resource {
friend class Resource;
public:
virtual ~ImageResource() override;
struct Frame {
RefPtr<Gfx::Bitmap> bitmap;
size_t duration { 0 };
};
const Gfx::Bitmap* bitmap(size_t frame_index = 0) const;
int frame_duration(size_t frame_index) const;
size_t frame_count() const
{
decode_if_needed();
return m_decoded_frames.size();
}
bool is_animated() const
{
decode_if_needed();
return m_animated;
}
size_t loop_count() const
{
decode_if_needed();
return m_loop_count;
}
void update_volatility();
private:
explicit ImageResource(const LoadRequest&);
void decode_if_needed() const;
mutable bool m_animated { false };
mutable int m_loop_count { 0 };
mutable Vector<Frame> m_decoded_frames;
mutable bool m_has_attempted_decode { false };
};
class ImageResourceClient : public ResourceClient {
public:
virtual ~ImageResourceClient();
virtual bool is_visible_in_viewport() const { return false; }
protected:
ImageResource* resource() { return static_cast<ImageResource*>(ResourceClient::resource()); }
const ImageResource* resource() const { return static_cast<const ImageResource*>(ResourceClient::resource()); }
private:
virtual Resource::Type client_type() const override { return Resource::Type::Image; }
};
}