
SPDX License Identifiers are a more compact / standardized way of representing file license information. See: https://spdx.dev/resources/use/#identifiers This was done with the `ambr` search and replace tool. ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
58 lines
1.2 KiB
C++
58 lines
1.2 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/RefPtr.h>
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#include <LibWeb/Forward.h>
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#include <LibWeb/Layout/Node.h>
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namespace Web::Layout {
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class Node;
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struct LayoutPosition {
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RefPtr<Node> layout_node;
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int index_in_node { 0 };
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DOM::Position to_dom_position() const;
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};
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class LayoutRange {
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public:
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LayoutRange() { }
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LayoutRange(const LayoutPosition& start, const LayoutPosition& end)
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: m_start(start)
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, m_end(end)
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{
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}
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bool is_valid() const { return m_start.layout_node && m_end.layout_node; }
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void set(const LayoutPosition& start, const LayoutPosition& end)
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{
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m_start = start;
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m_end = end;
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}
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void set_start(const LayoutPosition& start) { m_start = start; }
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void set_end(const LayoutPosition& end) { m_end = end; }
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const LayoutPosition& start() const { return m_start; }
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LayoutPosition& start() { return m_start; }
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const LayoutPosition& end() const { return m_end; }
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LayoutPosition& end() { return m_end; }
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LayoutRange normalized() const;
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NonnullRefPtr<DOM::Range> to_dom_range() const;
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private:
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LayoutPosition m_start;
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LayoutPosition m_end;
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};
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}
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