
SPDX License Identifiers are a more compact / standardized way of representing file license information. See: https://spdx.dev/resources/use/#identifiers This was done with the `ambr` search and replace tool. ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
45 lines
980 B
C++
45 lines
980 B
C++
/*
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* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/NonnullRefPtrVector.h>
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#include <LibWeb/DOM/Element.h>
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#include <LibWeb/Forward.h>
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namespace Web::HTML {
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class ListOfActiveFormattingElements {
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public:
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ListOfActiveFormattingElements() { }
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~ListOfActiveFormattingElements();
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struct Entry {
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bool is_marker() const { return !element; }
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RefPtr<DOM::Element> element;
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};
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bool is_empty() const { return m_entries.is_empty(); }
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bool contains(const DOM::Element&) const;
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void add(DOM::Element& element);
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void add_marker();
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void remove(DOM::Element&);
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const Vector<Entry>& entries() const { return m_entries; }
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Vector<Entry>& entries() { return m_entries; }
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DOM::Element* last_element_with_tag_name_before_marker(const FlyString& tag_name);
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void clear_up_to_the_last_marker();
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private:
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Vector<Entry> m_entries;
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};
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}
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