ladybird/Userland/Libraries/LibAudio/WavLoader.cpp
kleines Filmröllchen 96d02a3e75 LibAudio: New error propagation API in Loader and Buffer
Previously, a libc-like out-of-line error information was used in the
loader and its plugins. Now, all functions that may fail to do their job
return some sort of Result. The universally-used error type ist the new
LoaderError, which can contain information about the general error
category (such as file format, I/O, unimplemented features), an error
description, and location information, such as file index or sample
index.

Additionally, the loader plugins try to do as little work as possible in
their constructors. Right after being constructed, a user should call
initialize() and check the errors returned from there. (This is done
transparently by Loader itself.) If a constructor caused an error, the
call to initialize should check and return it immediately.

This opportunity was used to rework a lot of the internal error
propagation in both loader classes, especially FlacLoader. Therefore, a
couple of other refactorings may have sneaked in as well.

The adoption of LibAudio users is minimal. Piano's adoption is not
important, as the code will receive major refactoring in the near future
anyways. SoundPlayer's adoption is also less important, as changes to
refactor it are in the works as well. aplay's adoption is the best and
may serve as an example for other users. It also includes new buffering
behavior.

Buffer also gets some attention, making it OOM-safe and thereby also
propagating its errors to the user.
2021-11-28 13:33:51 -08:00

285 lines
10 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2021, kleines Filmröllchen <malu.bertsch@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include "WavLoader.h"
#include "Buffer.h"
#include <AK/Debug.h>
#include <AK/NumericLimits.h>
#include <AK/OwnPtr.h>
#include <AK/Try.h>
#include <LibCore/File.h>
#include <LibCore/FileStream.h>
namespace Audio {
static constexpr size_t maximum_wav_size = 1 * GiB; // FIXME: is there a more appropriate size limit?
WavLoaderPlugin::WavLoaderPlugin(StringView path)
: m_file(Core::File::construct(path))
{
if (!m_file->open(Core::OpenMode::ReadOnly)) {
m_error = LoaderError { String::formatted("Can't open file: {}", m_file->error_string()) };
return;
}
m_stream = make<Core::InputFileStream>(*m_file);
}
MaybeLoaderError WavLoaderPlugin::initialize()
{
if (m_error.has_value())
return m_error.release_value();
TRY(parse_header());
return {};
}
WavLoaderPlugin::WavLoaderPlugin(const ByteBuffer& buffer)
{
m_stream = make<InputMemoryStream>(buffer);
if (!m_stream) {
m_error = LoaderError { String::formatted("Can't open memory stream") };
return;
}
m_memory_stream = static_cast<InputMemoryStream*>(m_stream.ptr());
}
LoaderSamples WavLoaderPlugin::get_more_samples(size_t max_bytes_to_read_from_input)
{
if (!m_stream)
return LoaderError { LoaderError::Category::Internal, static_cast<size_t>(m_loaded_samples), "No stream" };
int remaining_samples = m_total_samples - m_loaded_samples;
if (remaining_samples <= 0)
return Buffer::create_empty();
// One "sample" contains data from all channels.
// In the Wave spec, this is also called a block.
size_t bytes_per_sample
= m_num_channels * pcm_bits_per_sample(m_sample_format) / 8;
// Might truncate if not evenly divisible by the sample size
int max_samples_to_read = static_cast<int>(max_bytes_to_read_from_input) / bytes_per_sample;
int samples_to_read = min(max_samples_to_read, remaining_samples);
size_t bytes_to_read = samples_to_read * bytes_per_sample;
dbgln_if(AWAVLOADER_DEBUG, "Read {} bytes WAV with num_channels {} sample rate {}, "
"bits per sample {}, sample format {}",
bytes_to_read, m_num_channels, m_sample_rate,
pcm_bits_per_sample(m_sample_format), sample_format_name(m_sample_format));
auto sample_data_result = ByteBuffer::create_zeroed(bytes_to_read);
if (!sample_data_result.has_value())
return LoaderError { LoaderError::Category::IO, static_cast<size_t>(m_loaded_samples), "Couldn't allocate sample buffer" };
auto sample_data = sample_data_result.release_value();
m_stream->read_or_error(sample_data.bytes());
if (m_stream->handle_any_error())
return LoaderError { LoaderError::Category::IO, static_cast<size_t>(m_loaded_samples), "Stream read error" };
auto buffer = Buffer::from_pcm_data(
sample_data.bytes(),
m_num_channels,
m_sample_format);
if (buffer.is_error())
return LoaderError { LoaderError::Category::Internal, static_cast<size_t>(m_loaded_samples), "Couldn't allocate sample buffer" };
// m_loaded_samples should contain the amount of actually loaded samples
m_loaded_samples += samples_to_read;
return buffer.release_value();
}
MaybeLoaderError WavLoaderPlugin::seek(const int sample_index)
{
dbgln_if(AWAVLOADER_DEBUG, "seek sample_index {}", sample_index);
if (sample_index < 0 || sample_index >= m_total_samples)
return LoaderError { LoaderError::Category::Internal, static_cast<size_t>(m_loaded_samples), "Seek outside the sample range" };
size_t sample_offset = m_byte_offset_of_data_samples + (sample_index * m_num_channels * (pcm_bits_per_sample(m_sample_format) / 8));
// AK::InputStream does not define seek, hence the special-cases for file and stream.
if (m_file) {
m_file->seek(sample_offset);
} else {
m_memory_stream->seek(sample_offset);
}
m_loaded_samples = sample_index;
return {};
}
// Specification reference: http://www-mmsp.ece.mcgill.ca/Documents/AudioFormats/WAVE/WAVE.html
MaybeLoaderError WavLoaderPlugin::parse_header()
{
if (!m_stream)
return LoaderError { LoaderError::Category::Internal, 0, "No stream" };
bool ok = true;
size_t bytes_read = 0;
auto read_u8 = [&]() -> u8 {
u8 value;
*m_stream >> value;
if (m_stream->handle_any_error())
ok = false;
bytes_read += 1;
return value;
};
auto read_u16 = [&]() -> u16 {
u16 value;
*m_stream >> value;
if (m_stream->handle_any_error())
ok = false;
bytes_read += 2;
return value;
};
auto read_u32 = [&]() -> u32 {
u32 value;
*m_stream >> value;
if (m_stream->handle_any_error())
ok = false;
bytes_read += 4;
return value;
};
#define CHECK_OK(category, msg) \
do { \
if (!ok) \
return LoaderError { category, String::formatted("Parsing failed: {}", msg) }; \
} while (0)
u32 riff = read_u32();
ok = ok && riff == 0x46464952; // "RIFF"
CHECK_OK(LoaderError::Category::Format, "RIFF header");
u32 sz = read_u32();
ok = ok && sz < maximum_wav_size;
CHECK_OK(LoaderError::Category::Format, "File size");
u32 wave = read_u32();
ok = ok && wave == 0x45564157; // "WAVE"
CHECK_OK(LoaderError::Category::Format, "WAVE header");
u32 fmt_id = read_u32();
ok = ok && fmt_id == 0x20746D66; // "fmt "
CHECK_OK(LoaderError::Category::Format, "FMT header");
u32 fmt_size = read_u32();
ok = ok && (fmt_size == 16 || fmt_size == 18 || fmt_size == 40);
CHECK_OK(LoaderError::Category::Format, "FMT size");
u16 audio_format = read_u16();
CHECK_OK(LoaderError::Category::Format, "Audio format"); // incomplete read check
ok = ok && (audio_format == WAVE_FORMAT_PCM || audio_format == WAVE_FORMAT_IEEE_FLOAT || audio_format == WAVE_FORMAT_EXTENSIBLE);
CHECK_OK(LoaderError::Category::Unimplemented, "Audio format PCM/Float"); // value check
m_num_channels = read_u16();
ok = ok && (m_num_channels == 1 || m_num_channels == 2);
CHECK_OK(LoaderError::Category::Unimplemented, "Channel count");
m_sample_rate = read_u32();
CHECK_OK(LoaderError::Category::IO, "Sample rate");
read_u32();
CHECK_OK(LoaderError::Category::IO, "Data rate");
u16 block_size_bytes = read_u16();
CHECK_OK(LoaderError::Category::IO, "Block size");
u16 bits_per_sample = read_u16();
CHECK_OK(LoaderError::Category::IO, "Bits per sample");
if (audio_format == WAVE_FORMAT_EXTENSIBLE) {
ok = ok && (fmt_size == 40);
CHECK_OK(LoaderError::Category::Format, "Extensible fmt size"); // value check
// Discard everything until the GUID.
// We've already read 16 bytes from the stream. The GUID starts in another 8 bytes.
read_u32();
read_u32();
CHECK_OK(LoaderError::Category::IO, "Discard until GUID");
// Get the underlying audio format from the first two bytes of GUID
u16 guid_subformat = read_u16();
ok = ok && (guid_subformat == WAVE_FORMAT_PCM || guid_subformat == WAVE_FORMAT_IEEE_FLOAT);
CHECK_OK(LoaderError::Category::Unimplemented, "GUID SubFormat");
audio_format = guid_subformat;
}
if (audio_format == WAVE_FORMAT_PCM) {
ok = ok && (bits_per_sample == 8 || bits_per_sample == 16 || bits_per_sample == 24);
CHECK_OK(LoaderError::Category::Unimplemented, "Bits per sample (PCM)"); // value check
// We only support 8-24 bit audio right now because other formats are uncommon
if (bits_per_sample == 8) {
m_sample_format = PcmSampleFormat::Uint8;
} else if (bits_per_sample == 16) {
m_sample_format = PcmSampleFormat::Int16;
} else if (bits_per_sample == 24) {
m_sample_format = PcmSampleFormat::Int24;
}
} else if (audio_format == WAVE_FORMAT_IEEE_FLOAT) {
ok = ok && (bits_per_sample == 32 || bits_per_sample == 64);
CHECK_OK(LoaderError::Category::Unimplemented, "Bits per sample (Float)"); // value check
// Again, only the common 32 and 64 bit
if (bits_per_sample == 32) {
m_sample_format = PcmSampleFormat::Float32;
} else if (bits_per_sample == 64) {
m_sample_format = PcmSampleFormat::Float64;
}
}
ok = ok && (block_size_bytes == (m_num_channels * (bits_per_sample / 8)));
CHECK_OK(LoaderError::Category::Format, "Block size sanity check");
dbgln_if(AWAVLOADER_DEBUG, "WAV format {} at {} bit, {} channels, rate {}Hz ",
sample_format_name(m_sample_format), pcm_bits_per_sample(m_sample_format), m_num_channels, m_sample_rate);
// Read chunks until we find DATA
bool found_data = false;
u32 data_sz = 0;
u8 search_byte = 0;
while (true) {
search_byte = read_u8();
CHECK_OK(LoaderError::Category::IO, "Reading byte searching for data");
if (search_byte != 0x64) // D
continue;
search_byte = read_u8();
CHECK_OK(LoaderError::Category::IO, "Reading next byte searching for data");
if (search_byte != 0x61) // A
continue;
u16 search_remaining = read_u16();
CHECK_OK(LoaderError::Category::IO, "Reading remaining bytes searching for data");
if (search_remaining != 0x6174) // TA
continue;
data_sz = read_u32();
found_data = true;
break;
}
ok = ok && found_data;
CHECK_OK(LoaderError::Category::Format, "Found no data chunk");
ok = ok && data_sz < maximum_wav_size;
CHECK_OK(LoaderError::Category::Format, "Data was too large");
m_total_samples = data_sz / block_size_bytes;
dbgln_if(AWAVLOADER_DEBUG, "WAV data size {}, bytes per sample {}, total samples {}",
data_sz,
block_size_bytes,
m_total_samples);
m_byte_offset_of_data_samples = bytes_read;
return {};
}
}