ladybird/Userland/Libraries/LibAudio/Buffer.h
kleines Filmröllchen 96d02a3e75 LibAudio: New error propagation API in Loader and Buffer
Previously, a libc-like out-of-line error information was used in the
loader and its plugins. Now, all functions that may fail to do their job
return some sort of Result. The universally-used error type ist the new
LoaderError, which can contain information about the general error
category (such as file format, I/O, unimplemented features), an error
description, and location information, such as file index or sample
index.

Additionally, the loader plugins try to do as little work as possible in
their constructors. Right after being constructed, a user should call
initialize() and check the errors returned from there. (This is done
transparently by Loader itself.) If a constructor caused an error, the
call to initialize should check and return it immediately.

This opportunity was used to rework a lot of the internal error
propagation in both loader classes, especially FlacLoader. Therefore, a
couple of other refactorings may have sneaked in as well.

The adoption of LibAudio users is minimal. Piano's adoption is not
important, as the code will receive major refactoring in the near future
anyways. SoundPlayer's adoption is also less important, as changes to
refactor it are in the works as well. aplay's adoption is the best and
may serve as an example for other users. It also includes new buffering
behavior.

Buffer also gets some attention, making it OOM-safe and thereby also
propagating its errors to the user.
2021-11-28 13:33:51 -08:00

125 lines
4.3 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2021, kleines Filmröllchen <malu.bertsch@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/ByteBuffer.h>
#include <AK/Error.h>
#include <AK/MemoryStream.h>
#include <AK/NonnullRefPtr.h>
#include <AK/RefPtr.h>
#include <AK/String.h>
#include <AK/Types.h>
#include <AK/Vector.h>
#include <AK/kmalloc.h>
#include <LibAudio/Sample.h>
#include <LibCore/AnonymousBuffer.h>
#include <string.h>
namespace Audio {
using namespace AK::Exponentials;
// Supported PCM sample formats.
enum PcmSampleFormat : u8 {
Uint8,
Int16,
Int24,
Int32,
Float32,
Float64,
};
// Most of the read code only cares about how many bits to read or write
u16 pcm_bits_per_sample(PcmSampleFormat format);
String sample_format_name(PcmSampleFormat format);
// Small helper to resample from one playback rate to another
// This isn't really "smart", in that we just insert (or drop) samples.
// Should do better...
template<typename SampleType>
class ResampleHelper {
public:
ResampleHelper(u32 source, u32 target);
// To be used as follows:
// while the resampler doesn't need a new sample, read_sample(current) and store the resulting samples.
// as long as the resampler needs a new sample, process_sample(current)
// Stores a new sample
void process_sample(SampleType sample_l, SampleType sample_r);
// Assigns the given sample to its correct value and returns false if there is a new sample required
bool read_sample(SampleType& next_l, SampleType& next_r);
Vector<SampleType> resample(Vector<SampleType> to_resample);
void reset();
u32 source() const { return m_source; }
u32 target() const { return m_target; }
private:
const u32 m_source;
const u32 m_target;
u32 m_current_ratio { 0 };
SampleType m_last_sample_l;
SampleType m_last_sample_r;
};
// A buffer of audio samples.
class Buffer : public RefCounted<Buffer> {
public:
static ErrorOr<NonnullRefPtr<Buffer>> from_pcm_data(ReadonlyBytes data, int num_channels, PcmSampleFormat sample_format);
static ErrorOr<NonnullRefPtr<Buffer>> from_pcm_stream(InputMemoryStream& stream, int num_channels, PcmSampleFormat sample_format, int num_samples);
static ErrorOr<NonnullRefPtr<Buffer>> create_with_samples(Vector<Sample>&& samples)
{
return adopt_nonnull_ref_or_enomem(new (nothrow) Buffer(move(samples)));
}
static ErrorOr<NonnullRefPtr<Buffer>> create_with_anonymous_buffer(Core::AnonymousBuffer buffer, i32 buffer_id, int sample_count)
{
return adopt_nonnull_ref_or_enomem(new (nothrow) Buffer(move(buffer), buffer_id, sample_count));
}
static NonnullRefPtr<Buffer> create_empty()
{
// If we can't allocate an empty buffer, things are in a very bad state.
return MUST(adopt_nonnull_ref_or_enomem(new (nothrow) Buffer({})));
}
const Sample* samples() const { return (const Sample*)data(); }
int sample_count() const { return m_sample_count; }
const void* data() const { return m_buffer.data<void>(); }
int size_in_bytes() const { return m_sample_count * (int)sizeof(Sample); }
int id() const { return m_id; }
const Core::AnonymousBuffer& anonymous_buffer() const { return m_buffer; }
private:
explicit Buffer(const Vector<Sample> samples)
// FIXME: AnonymousBuffers can't be empty, so even for empty buffers we create a buffer of size 1 here,
// although the sample count is set to 0 to mark this.
: m_buffer(Core::AnonymousBuffer::create_with_size(max(samples.size(), 1) * sizeof(Sample)).release_value())
, m_id(allocate_id())
, m_sample_count(samples.size())
{
memcpy(m_buffer.data<void>(), samples.data(), samples.size() * sizeof(Sample));
}
explicit Buffer(Core::AnonymousBuffer buffer, i32 buffer_id, int sample_count)
: m_buffer(move(buffer))
, m_id(buffer_id)
, m_sample_count(sample_count)
{
}
static i32 allocate_id();
Core::AnonymousBuffer m_buffer;
const i32 m_id;
const int m_sample_count;
};
// This only works for double resamplers, and therefore cannot be part of the class
ErrorOr<NonnullRefPtr<Buffer>> resample_buffer(ResampleHelper<double>& resampler, Buffer const& to_resample);
}