ladybird/Applications/SoundPlayer
Andreas Kling 26eeaef0a8 LibGUI: Add MenuBar::add_menu(name)
This allows us to construct menus in a more natural way:

    auto& file_menu = menubar->add_menu("File");
    file_menu.add_action(...);

Instead of the old way:

    auto file_menu = GUI::Menu::construct();
    file_menu->add_action(...);
    menubar->add_menu(file_menu);
2020-04-04 12:58:05 +02:00
..
main.cpp LibGUI: Add MenuBar::add_menu(name) 2020-04-04 12:58:05 +02:00
Makefile LibGfx: Rename from LibDraw :^) 2020-02-06 12:04:00 +01:00
PlaybackManager.cpp Kernel+LibC: Rename shared buffer syscalls to use a prefix 2020-02-28 12:55:58 +01:00
PlaybackManager.h AK: Make Vector use size_t for its size and capacity 2020-02-25 14:52:35 +01:00
SampleWidget.cpp SoundPlayer: Cast Audio::Sample to float for fabsf() 2020-02-25 15:32:58 +01:00
SampleWidget.h Userspace: Use Core::Object::add() when building interfaces 2020-02-23 11:10:52 +01:00
SoundPlayerWidget.cpp Applications: Use "Document - AppName" window title format 2020-03-13 23:30:12 +01:00
SoundPlayerWidget.h Userspace: Use Core::Object::add() when building interfaces 2020-02-23 11:10:52 +01:00