
Most of the models were just calling did_update anyway, which is pointless since it can be unified to the base Model class. Instead, code calling update() will now call invalidate(), which functions identically and is more obvious in what it does. Additionally, a default implementation is provided, which removes the need to add empty implementations of update() for each model subclass. Co-Authored-By: Ali Mohammad Pur <ali.mpfard@gmail.com>
70 lines
1.6 KiB
C++
70 lines
1.6 KiB
C++
/*
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* Copyright (c) 2018-2021, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include "IndividualSampleModel.h"
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#include "Profile.h"
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#include <AK/StringBuilder.h>
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#include <stdio.h>
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namespace Profiler {
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IndividualSampleModel::IndividualSampleModel(Profile& profile, size_t event_index)
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: m_profile(profile)
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, m_event_index(event_index)
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{
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}
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IndividualSampleModel::~IndividualSampleModel()
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{
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}
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int IndividualSampleModel::row_count(const GUI::ModelIndex&) const
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{
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auto& event = m_profile.events().at(m_event_index);
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return event.frames.size();
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}
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int IndividualSampleModel::column_count(const GUI::ModelIndex&) const
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{
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return Column::__Count;
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}
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String IndividualSampleModel::column_name(int column) const
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{
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switch (column) {
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case Column::Address:
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return "Address";
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case Column::ObjectName:
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return "Object";
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case Column::Symbol:
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return "Symbol";
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default:
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VERIFY_NOT_REACHED();
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}
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}
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GUI::Variant IndividualSampleModel::data(const GUI::ModelIndex& index, GUI::ModelRole role) const
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{
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auto& event = m_profile.events().at(m_event_index);
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auto& frame = event.frames[event.frames.size() - index.row() - 1];
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if (role == GUI::ModelRole::Display) {
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if (index.column() == Column::Address)
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return String::formatted("{:p}", frame.address);
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if (index.column() == Column::Symbol) {
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return frame.symbol;
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}
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if (index.column() == Column::ObjectName) {
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return frame.object_name;
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}
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return {};
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}
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return {};
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}
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}
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