ladybird/Userland/Libraries/LibWeb/CSS/StyleComputer.h
Andreas Kling c8f22f65d9 LibWeb: Filter rules to run before allocating vector of matches
By filtering first, we end up allocating much less vector space
most of the time.

This is mostly helpful in pathological cases where there's a huge number
of rules present, but most of them get rejected early.
2024-09-09 20:12:07 +02:00

272 lines
11 KiB
C++

/*
* Copyright (c) 2018-2024, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2021-2024, Sam Atkins <sam@ladybird.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/HashMap.h>
#include <AK/Optional.h>
#include <AK/OwnPtr.h>
#include <LibGfx/Font/Typeface.h>
#include <LibWeb/Animations/KeyframeEffect.h>
#include <LibWeb/CSS/CSSFontFaceRule.h>
#include <LibWeb/CSS/CSSKeyframesRule.h>
#include <LibWeb/CSS/CSSStyleDeclaration.h>
#include <LibWeb/CSS/Selector.h>
#include <LibWeb/CSS/StyleProperties.h>
#include <LibWeb/Forward.h>
#include <LibWeb/Loader/ResourceLoader.h>
namespace Web::CSS {
// A counting bloom filter with 2 hash functions.
// NOTE: If a counter overflows, it's kept maxed-out until the whole filter is cleared.
template<typename CounterType, size_t key_bits>
class CountingBloomFilter {
public:
CountingBloomFilter() { }
void clear() { __builtin_memset(m_buckets, 0, sizeof(m_buckets)); }
void increment(u32 key)
{
auto& first = bucket1(key);
if (first < NumericLimits<CounterType>::max())
++first;
auto& second = bucket2(key);
if (second < NumericLimits<CounterType>::max())
++second;
}
void decrement(u32 key)
{
auto& first = bucket1(key);
if (first < NumericLimits<CounterType>::max())
--first;
auto& second = bucket2(key);
if (second < NumericLimits<CounterType>::max())
--second;
}
[[nodiscard]] bool may_contain(u32 hash) const
{
return bucket1(hash) && bucket2(hash);
}
private:
static constexpr u32 bucket_count = 1 << key_bits;
static constexpr u32 key_mask = bucket_count - 1;
[[nodiscard]] u32 hash1(u32 key) const { return key & key_mask; }
[[nodiscard]] u32 hash2(u32 key) const { return (key >> 16) & key_mask; }
[[nodiscard]] CounterType& bucket1(u32 key) { return m_buckets[hash1(key)]; }
[[nodiscard]] CounterType& bucket2(u32 key) { return m_buckets[hash2(key)]; }
[[nodiscard]] CounterType bucket1(u32 key) const { return m_buckets[hash1(key)]; }
[[nodiscard]] CounterType bucket2(u32 key) const { return m_buckets[hash2(key)]; }
CounterType m_buckets[bucket_count];
};
// https://www.w3.org/TR/css-cascade/#origin
enum class CascadeOrigin : u8 {
Author,
User,
UserAgent,
Animation,
Transition,
};
struct MatchingRule {
JS::GCPtr<DOM::ShadowRoot const> shadow_root;
JS::GCPtr<CSSStyleRule const> rule;
JS::GCPtr<CSSStyleSheet const> sheet;
size_t style_sheet_index { 0 };
size_t rule_index { 0 };
size_t selector_index { 0 };
u32 specificity { 0 };
CascadeOrigin cascade_origin;
bool contains_pseudo_element { false };
bool contains_root_pseudo_class { false };
bool can_use_fast_matches { false };
bool skip { false };
};
struct FontFaceKey {
FlyString family_name;
int weight { 0 };
int slope { 0 };
[[nodiscard]] u32 hash() const { return pair_int_hash(family_name.hash(), pair_int_hash(weight, slope)); }
[[nodiscard]] bool operator==(FontFaceKey const&) const = default;
};
class FontLoader;
class StyleComputer {
public:
enum class AllowUnresolved {
Yes,
No,
};
static void for_each_property_expanding_shorthands(PropertyID, CSSStyleValue const&, AllowUnresolved, Function<void(PropertyID, CSSStyleValue const&)> const& set_longhand_property);
static void set_property_expanding_shorthands(StyleProperties&, PropertyID, CSSStyleValue const&, CSS::CSSStyleDeclaration const*, StyleProperties const& style_for_revert, Important = Important::No);
static NonnullRefPtr<CSSStyleValue const> get_inherit_value(JS::Realm& initial_value_context_realm, CSS::PropertyID, DOM::Element const*, Optional<CSS::Selector::PseudoElement::Type> = {});
static Optional<String> user_agent_style_sheet_source(StringView name);
explicit StyleComputer(DOM::Document&);
~StyleComputer();
DOM::Document& document() { return m_document; }
DOM::Document const& document() const { return m_document; }
void reset_ancestor_filter();
void push_ancestor(DOM::Element const&);
void pop_ancestor(DOM::Element const&);
NonnullRefPtr<StyleProperties> create_document_style() const;
NonnullRefPtr<StyleProperties> compute_style(DOM::Element&, Optional<CSS::Selector::PseudoElement::Type> = {}) const;
RefPtr<StyleProperties> compute_pseudo_element_style_if_needed(DOM::Element&, Optional<CSS::Selector::PseudoElement::Type>) const;
Vector<MatchingRule> collect_matching_rules(DOM::Element const&, CascadeOrigin, Optional<CSS::Selector::PseudoElement::Type>, FlyString const& qualified_layer_name = {}) const;
void invalidate_rule_cache();
Gfx::Font const& initial_font() const;
void did_load_font(FlyString const& family_name);
Optional<FontLoader&> load_font_face(ParsedFontFace const&, ESCAPING Function<void(FontLoader const&)> on_load = {}, ESCAPING Function<void()> on_fail = {});
void load_fonts_from_sheet(CSSStyleSheet const&);
RefPtr<Gfx::FontCascadeList const> compute_font_for_style_values(DOM::Element const* element, Optional<CSS::Selector::PseudoElement::Type> pseudo_element, CSSStyleValue const& font_family, CSSStyleValue const& font_size, CSSStyleValue const& font_style, CSSStyleValue const& font_weight, CSSStyleValue const& font_stretch, int math_depth = 0) const;
void set_viewport_rect(Badge<DOM::Document>, CSSPixelRect const& viewport_rect) { m_viewport_rect = viewport_rect; }
enum class AnimationRefresh {
No,
Yes,
};
void collect_animation_into(DOM::Element&, Optional<CSS::Selector::PseudoElement::Type>, JS::NonnullGCPtr<Animations::KeyframeEffect> animation, StyleProperties& style_properties, AnimationRefresh = AnimationRefresh::No) const;
private:
enum class ComputeStyleMode {
Normal,
CreatePseudoElementStyleIfNeeded,
};
struct MatchingFontCandidate;
[[nodiscard]] bool should_reject_with_ancestor_filter(Selector const&) const;
RefPtr<StyleProperties> compute_style_impl(DOM::Element&, Optional<CSS::Selector::PseudoElement::Type>, ComputeStyleMode) const;
void compute_cascaded_values(StyleProperties&, DOM::Element&, Optional<CSS::Selector::PseudoElement::Type>, bool& did_match_any_pseudo_element_rules, ComputeStyleMode) const;
static RefPtr<Gfx::FontCascadeList const> find_matching_font_weight_ascending(Vector<MatchingFontCandidate> const& candidates, int target_weight, float font_size_in_pt, bool inclusive);
static RefPtr<Gfx::FontCascadeList const> find_matching_font_weight_descending(Vector<MatchingFontCandidate> const& candidates, int target_weight, float font_size_in_pt, bool inclusive);
RefPtr<Gfx::FontCascadeList const> font_matching_algorithm(FontFaceKey const& key, float font_size_in_pt) const;
void compute_font(StyleProperties&, DOM::Element const*, Optional<CSS::Selector::PseudoElement::Type>) const;
void compute_math_depth(StyleProperties&, DOM::Element const*, Optional<CSS::Selector::PseudoElement::Type>) const;
void compute_defaulted_values(StyleProperties&, DOM::Element const*, Optional<CSS::Selector::PseudoElement::Type>) const;
void absolutize_values(StyleProperties&) const;
void resolve_effective_overflow_values(StyleProperties&) const;
void transform_box_type_if_needed(StyleProperties&, DOM::Element const&, Optional<CSS::Selector::PseudoElement::Type>) const;
void compute_defaulted_property_value(StyleProperties&, DOM::Element const*, CSS::PropertyID, Optional<CSS::Selector::PseudoElement::Type>) const;
void set_all_properties(DOM::Element&, Optional<CSS::Selector::PseudoElement::Type>, StyleProperties&, CSSStyleValue const&, DOM::Document&, CSS::CSSStyleDeclaration const*, StyleProperties const& style_for_revert, Important = Important::No) const;
template<typename Callback>
void for_each_stylesheet(CascadeOrigin, Callback) const;
[[nodiscard]] CSSPixelRect viewport_rect() const { return m_viewport_rect; }
[[nodiscard]] Length::FontMetrics calculate_root_element_font_metrics(StyleProperties const&) const;
Vector<FlyString> m_qualified_layer_names_in_order;
void build_qualified_layer_names_cache();
struct LayerMatchingRules {
FlyString qualified_layer_name;
Vector<MatchingRule> rules;
};
struct MatchingRuleSet {
Vector<MatchingRule> user_agent_rules;
Vector<MatchingRule> user_rules;
Vector<LayerMatchingRules> author_rules;
};
void cascade_declarations(StyleProperties&, DOM::Element&, Optional<CSS::Selector::PseudoElement::Type>, Vector<MatchingRule> const&, CascadeOrigin, Important) const;
void build_rule_cache();
void build_rule_cache_if_needed() const;
JS::NonnullGCPtr<DOM::Document> m_document;
struct RuleCache {
HashMap<FlyString, Vector<MatchingRule>> rules_by_id;
HashMap<FlyString, Vector<MatchingRule>> rules_by_class;
HashMap<FlyString, Vector<MatchingRule>> rules_by_tag_name;
HashMap<FlyString, Vector<MatchingRule>, AK::ASCIICaseInsensitiveFlyStringTraits> rules_by_attribute_name;
Vector<MatchingRule> pseudo_element_rules;
Vector<MatchingRule> root_rules;
Vector<MatchingRule> other_rules;
HashMap<FlyString, NonnullRefPtr<Animations::KeyframeEffect::KeyFrameSet>> rules_by_animation_keyframes;
};
NonnullOwnPtr<RuleCache> make_rule_cache_for_cascade_origin(CascadeOrigin);
RuleCache const& rule_cache_for_cascade_origin(CascadeOrigin) const;
OwnPtr<RuleCache> m_author_rule_cache;
OwnPtr<RuleCache> m_user_rule_cache;
OwnPtr<RuleCache> m_user_agent_rule_cache;
JS::Handle<CSSStyleSheet> m_user_style_sheet;
using FontLoaderList = Vector<NonnullOwnPtr<FontLoader>>;
HashMap<FontFaceKey, FontLoaderList> m_loaded_fonts;
Length::FontMetrics m_default_font_metrics;
Length::FontMetrics m_root_element_font_metrics;
CSSPixelRect m_viewport_rect;
CountingBloomFilter<u8, 14> m_ancestor_filter;
};
class FontLoader : public ResourceClient {
public:
FontLoader(StyleComputer& style_computer, FlyString family_name, Vector<Gfx::UnicodeRange> unicode_ranges, Vector<URL::URL> urls, ESCAPING Function<void(FontLoader const&)> on_load = {}, ESCAPING Function<void()> on_fail = {});
virtual ~FontLoader() override;
Vector<Gfx::UnicodeRange> const& unicode_ranges() const { return m_unicode_ranges; }
RefPtr<Gfx::Typeface> vector_font() const { return m_vector_font; }
virtual void resource_did_load() override;
virtual void resource_did_fail() override;
RefPtr<Gfx::Font> font_with_point_size(float point_size);
void start_loading_next_url();
private:
ErrorOr<NonnullRefPtr<Gfx::Typeface>> try_load_font();
StyleComputer& m_style_computer;
FlyString m_family_name;
Vector<Gfx::UnicodeRange> m_unicode_ranges;
RefPtr<Gfx::Typeface> m_vector_font;
Vector<URL::URL> m_urls;
Function<void(FontLoader const&)> m_on_load;
Function<void()> m_on_fail;
};
}