ladybird/Userland/Applications/PixelPaint/Layer.cpp

95 lines
2.3 KiB
C++

/*
* Copyright (c) 2020-2021, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include "Layer.h"
#include "Image.h"
#include <LibGfx/Bitmap.h>
namespace PixelPaint {
RefPtr<Layer> Layer::try_create_with_size(Image& image, Gfx::IntSize const& size, String name)
{
if (size.is_empty())
return nullptr;
if (size.width() > 16384 || size.height() > 16384)
return nullptr;
return adopt_ref(*new Layer(image, size, move(name)));
}
RefPtr<Layer> Layer::try_create_with_bitmap(Image& image, Gfx::Bitmap const& bitmap, String name)
{
if (bitmap.size().is_empty())
return nullptr;
if (bitmap.size().width() > 16384 || bitmap.size().height() > 16384)
return nullptr;
return adopt_ref(*new Layer(image, bitmap, move(name)));
}
RefPtr<Layer> Layer::try_create_snapshot(Image& image, Layer const& layer)
{
auto snapshot = try_create_with_bitmap(image, *layer.bitmap().clone(), layer.name());
/*
We set these properties directly because calling the setters might
notify the image of an update on the newly created layer, but this
layer has not yet been added to the image.
*/
snapshot->m_opacity_percent = layer.opacity_percent();
snapshot->m_visible = layer.is_visible();
snapshot->set_selected(layer.is_selected());
snapshot->set_location(layer.location());
return snapshot;
}
Layer::Layer(Image& image, Gfx::IntSize const& size, String name)
: m_image(image)
, m_name(move(name))
{
m_bitmap = Gfx::Bitmap::create(Gfx::BitmapFormat::BGRA8888, size);
}
Layer::Layer(Image& image, Gfx::Bitmap const& bitmap, String name)
: m_image(image)
, m_name(move(name))
, m_bitmap(bitmap)
{
}
void Layer::did_modify_bitmap(Image& image)
{
image.layer_did_modify_bitmap({}, *this);
}
void Layer::set_visible(bool visible)
{
if (m_visible == visible)
return;
m_visible = visible;
m_image.layer_did_modify_properties({}, *this);
}
void Layer::set_opacity_percent(int opacity_percent)
{
if (m_opacity_percent == opacity_percent)
return;
m_opacity_percent = opacity_percent;
m_image.layer_did_modify_properties({}, *this);
}
void Layer::set_name(String name)
{
if (m_name == name)
return;
m_name = move(name);
m_image.layer_did_modify_properties({}, *this);
}
}