ladybird/Userland/Libraries/LibWeb/HTML/ShadowRealmGlobalScope.cpp
Shannon Booth c69a9812c8 LibWeb: Introduce the 'ShadowRealmGlobalScope' interface
This object represents the global object for a shadow realm. The IDL
generator will need to be adjusted to the '[Global]' extended attribute
and no '[Exposed]' field (the change in the test is not correct, as I
understand it), but this should be enough to get us started on
shadow realms.
2024-11-05 10:43:08 -07:00

38 lines
1,020 B
C++

/*
* Copyright (c) 2024, Shannon Booth <shannon@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibWeb/Bindings/ShadowRealmGlobalScopePrototype.h>
#include <LibWeb/HTML/ShadowRealmGlobalScope.h>
namespace Web::HTML {
JS_DEFINE_ALLOCATOR(ShadowRealmGlobalScope);
ShadowRealmGlobalScope::ShadowRealmGlobalScope(JS::Realm& realm)
: DOM::EventTarget(realm)
{
}
ShadowRealmGlobalScope::~ShadowRealmGlobalScope() = default;
JS::NonnullGCPtr<ShadowRealmGlobalScope> ShadowRealmGlobalScope::create(JS::Realm& realm)
{
return realm.heap().allocate<ShadowRealmGlobalScope>(realm, realm);
}
void ShadowRealmGlobalScope::initialize(JS::Realm&)
{
// FIXME: This does not work as we do not have any intrinsics in the [HostDefined] of a shadow realm. Figure out how this _should_ work.
// Base::initialize(realm);
// WEB_SET_PROTOTYPE_FOR_INTERFACE(ShadowRealmGlobalScope);
}
void ShadowRealmGlobalScope::visit_edges(Cell::Visitor& visitor)
{
Base::visit_edges(visitor);
}
}