
This removes some ambiguity about what the return value should be if the index is out of range. Previously, we would sometimes return a JS null, and other times a JS undefined. It will also let us fold together the checks for whether an index is a supported property index, followed by getting the value just afterwards.
41 lines
879 B
C++
41 lines
879 B
C++
/*
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* Copyright (c) 2022, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibWeb/Bindings/Intrinsics.h>
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#include <LibWeb/Bindings/NodeListPrototype.h>
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#include <LibWeb/DOM/Node.h>
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#include <LibWeb/DOM/NodeList.h>
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namespace Web::DOM {
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NodeList::NodeList(JS::Realm& realm)
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: PlatformObject(realm)
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{
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m_legacy_platform_object_flags = LegacyPlatformObjectFlags { .supports_indexed_properties = true };
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}
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NodeList::~NodeList() = default;
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void NodeList::initialize(JS::Realm& realm)
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{
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Base::initialize(realm);
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WEB_SET_PROTOTYPE_FOR_INTERFACE(NodeList);
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}
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Optional<JS::Value> NodeList::item_value(size_t index) const
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{
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auto* node = item(index);
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if (!node)
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return {};
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return const_cast<Node*>(node);
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}
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bool NodeList::is_supported_property_index(u32 index) const
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{
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return index < length();
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}
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}
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