ladybird/Libraries/LibWeb/HTML/BeforeUnloadEvent.cpp
Shannon Booth 9b79a686eb LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T>
The main motivation behind this is to remove JS specifics of the Realm
from the implementation of the Heap.

As a side effect of this change, this is a bit nicer to read than the
previous approach, and in my opinion, also makes it a little more clear
that this method is specific to a JavaScript Realm.
2024-11-13 16:51:44 -05:00

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/*
* Copyright (c) 2024, Tim Ledbetter <tim.ledbetter@ladybird.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibWeb/Bindings/BeforeUnloadEventPrototype.h>
#include <LibWeb/Bindings/Intrinsics.h>
#include <LibWeb/HTML/BeforeUnloadEvent.h>
namespace Web::HTML {
JS_DEFINE_ALLOCATOR(BeforeUnloadEvent);
JS::NonnullGCPtr<BeforeUnloadEvent> BeforeUnloadEvent::create(JS::Realm& realm, FlyString const& event_name, DOM::EventInit const& event_init)
{
return realm.create<BeforeUnloadEvent>(realm, event_name, event_init);
}
BeforeUnloadEvent::BeforeUnloadEvent(JS::Realm& realm, FlyString const& event_name, DOM::EventInit const& event_init)
: DOM::Event(realm, event_name, event_init)
{
}
BeforeUnloadEvent::~BeforeUnloadEvent() = default;
void BeforeUnloadEvent::initialize(JS::Realm& realm)
{
Base::initialize(realm);
WEB_SET_PROTOTYPE_FOR_INTERFACE(BeforeUnloadEvent);
}
}