
It seems like overly-specific classes were written for no good reason. Instead of making each adapter to have its own unique FramebufferDevice class, let's generalize everything to keep implementation more consistent.
160 lines
5.3 KiB
C++
160 lines
5.3 KiB
C++
/*
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* Copyright (c) 2021, Liav A. <liavalb@hotmail.co.il>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <AK/Atomic.h>
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#include <AK/Checked.h>
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#include <AK/Singleton.h>
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#include <Kernel/Debug.h>
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#include <Kernel/Graphics/Bochs.h>
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#include <Kernel/Graphics/BochsGraphicsAdapter.h>
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#include <Kernel/Graphics/Console/FramebufferConsole.h>
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#include <Kernel/Graphics/GraphicsManagement.h>
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#include <Kernel/IO.h>
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#include <Kernel/PCI/Access.h>
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#include <Kernel/Process.h>
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#include <Kernel/VM/AnonymousVMObject.h>
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#include <Kernel/VM/MemoryManager.h>
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#include <Kernel/VM/TypedMapping.h>
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#include <LibC/errno_numbers.h>
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#include <LibC/sys/ioctl_numbers.h>
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namespace Kernel {
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struct [[gnu::packed]] DISPIInterface {
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u16 index_id;
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u16 xres;
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u16 yres;
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u16 bpp;
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u16 enable;
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u16 bank;
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u16 virt_width;
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u16 virt_height;
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u16 x_offset;
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u16 y_offset;
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};
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struct [[gnu::packed]] BochsDisplayMMIORegisters {
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u8 edid_data[0x400];
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u16 vga_ioports[0x10];
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u8 reserved[0xE0];
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DISPIInterface bochs_regs;
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};
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UNMAP_AFTER_INIT NonnullRefPtr<BochsGraphicsAdapter> BochsGraphicsAdapter::initialize(PCI::Address address)
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{
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return adopt_ref(*new BochsGraphicsAdapter(address));
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}
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UNMAP_AFTER_INIT BochsGraphicsAdapter::BochsGraphicsAdapter(PCI::Address pci_address)
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: PCI::DeviceController(pci_address)
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, m_mmio_registers(PCI::get_BAR2(pci_address) & 0xfffffff0)
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{
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// We assume safe resolutio is 1024x768x32
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m_framebuffer_console = Graphics::FramebufferConsole::initialize(PhysicalAddress(PCI::get_BAR0(pci_address) & 0xfffffff0), 1024, 768, 1024 * sizeof(u32));
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// FIXME: This is a very wrong way to do this...
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GraphicsManagement::the().m_console = m_framebuffer_console;
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set_safe_resolution();
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}
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UNMAP_AFTER_INIT void BochsGraphicsAdapter::initialize_framebuffer_devices()
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{
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// FIXME: Find a better way to determine default resolution...
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m_framebuffer_device = FramebufferDevice::create(*this, 0, PhysicalAddress(PCI::get_BAR0(pci_address()) & 0xfffffff0), 1024, 768, 1024 * sizeof(u32));
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m_framebuffer_device->initialize();
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}
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GraphicsDevice::Type BochsGraphicsAdapter::type() const
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{
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if (PCI::get_class(pci_address()) == 0x3 && PCI::get_subclass(pci_address()) == 0x0)
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return Type::VGACompatible;
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return Type::Bochs;
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}
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void BochsGraphicsAdapter::set_safe_resolution()
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{
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VERIFY(m_framebuffer_console);
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auto result = try_to_set_resolution(0, 1024, 768);
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VERIFY(result);
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}
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void BochsGraphicsAdapter::set_resolution_registers(size_t width, size_t height)
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{
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dbgln_if(BXVGA_DEBUG, "BochsGraphicsAdapter resolution registers set to - {}x{}", width, height);
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auto registers = map_typed_writable<volatile BochsDisplayMMIORegisters>(m_mmio_registers);
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registers->bochs_regs.enable = VBE_DISPI_DISABLED;
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full_memory_barrier();
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registers->bochs_regs.xres = width;
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registers->bochs_regs.yres = height;
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registers->bochs_regs.virt_width = width;
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registers->bochs_regs.virt_height = height * 2;
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registers->bochs_regs.bpp = 32;
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full_memory_barrier();
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registers->bochs_regs.enable = VBE_DISPI_ENABLED | VBE_DISPI_LFB_ENABLED;
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full_memory_barrier();
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registers->bochs_regs.bank = 0;
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}
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bool BochsGraphicsAdapter::try_to_set_resolution(size_t output_port_index, size_t width, size_t height)
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{
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// Note: There's only one output port for this adapter
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VERIFY(output_port_index == 0);
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VERIFY(m_framebuffer_console);
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if (Checked<size_t>::multiplication_would_overflow(width, height, sizeof(u32)))
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return false;
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set_resolution_registers(width, height);
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dbgln_if(BXVGA_DEBUG, "BochsGraphicsAdapter resolution test - {}x{}", width, height);
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if (!validate_setup_resolution(width, height))
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return false;
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dbgln("BochsGraphicsAdapter: resolution set to {}x{}", width, height);
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m_framebuffer_console->set_resolution(width, height, width * sizeof(u32));
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return true;
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}
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bool BochsGraphicsAdapter::validate_setup_resolution(size_t width, size_t height)
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{
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auto registers = map_typed_writable<volatile BochsDisplayMMIORegisters>(m_mmio_registers);
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if ((u16)width != registers->bochs_regs.xres || (u16)height != registers->bochs_regs.yres) {
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return false;
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}
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return true;
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}
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bool BochsGraphicsAdapter::set_y_offset(size_t output_port_index, size_t y_offset)
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{
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VERIFY(output_port_index == 0);
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if (m_console_enabled)
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return false;
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auto registers = map_typed_writable<volatile BochsDisplayMMIORegisters>(m_mmio_registers);
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registers->bochs_regs.y_offset = y_offset;
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return true;
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}
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void BochsGraphicsAdapter::enable_consoles()
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{
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ScopedSpinLock lock(m_console_mode_switch_lock);
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VERIFY(m_framebuffer_console);
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m_console_enabled = true;
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auto registers = map_typed_writable<volatile BochsDisplayMMIORegisters>(m_mmio_registers);
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registers->bochs_regs.y_offset = 0;
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if (m_framebuffer_device)
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m_framebuffer_device->deactivate_writes();
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m_framebuffer_console->enable();
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}
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void BochsGraphicsAdapter::disable_consoles()
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{
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ScopedSpinLock lock(m_console_mode_switch_lock);
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VERIFY(m_framebuffer_console);
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VERIFY(m_framebuffer_device);
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m_console_enabled = false;
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auto registers = map_typed_writable<volatile BochsDisplayMMIORegisters>(m_mmio_registers);
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registers->bochs_regs.y_offset = 0;
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m_framebuffer_console->disable();
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m_framebuffer_device->activate_writes();
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}
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}
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