ladybird/Userland/Libraries/LibJS/Runtime/Map.h
Timothy Flynn c0952e3670 LibJS: Do not allocate in Set's constructor
We are currently allocating in Set's constructor to create the set's
underlying Map. This can cause GC to occur before the member is actually
initialized, thus we will crash in Set::visit_edges trying to visit a
member that does not exist.

Instead, create the Map in Set::initialize, where we can allocate. Also
change Map to be stored as a normal JS heap-allocated object, rather
than as a stack variable.
2022-11-30 13:05:57 -05:00

116 lines
2.9 KiB
C++

/*
* Copyright (c) 2021, Idan Horowitz <idan.horowitz@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/Concepts.h>
#include <AK/HashMap.h>
#include <AK/RedBlackTree.h>
#include <LibJS/Runtime/GlobalObject.h>
#include <LibJS/Runtime/Object.h>
#include <LibJS/Runtime/Value.h>
#include <LibJS/Runtime/ValueTraits.h>
namespace JS {
class Map : public Object {
JS_OBJECT(Map, Object);
public:
static Map* create(Realm&);
virtual ~Map() override = default;
void map_clear();
bool map_remove(Value const&);
Optional<Value> map_get(Value const&) const;
bool map_has(Value const&) const;
void map_set(Value const&, Value);
size_t map_size() const;
struct EndIterator {
};
template<bool IsConst>
struct IteratorImpl {
bool is_end() const
{
return m_map.m_keys.begin_from(m_index).is_end()
&& m_map.m_keys.find_smallest_not_below_iterator(m_index).is_end();
}
IteratorImpl& operator++()
{
++m_index;
return *this;
}
decltype(auto) operator*()
{
ensure_next_element();
return *m_map.m_entries.find(*m_map.m_keys.begin_from(m_index));
}
decltype(auto) operator*() const
{
ensure_next_element();
return *m_map.m_entries.find(*m_map.m_keys.begin_from(m_index));
}
bool operator==(IteratorImpl const& other) const { return m_index == other.m_index && &m_map == &other.m_map; }
bool operator==(EndIterator const&) const { return is_end(); }
private:
friend class Map;
IteratorImpl(Map const& map) requires(IsConst)
: m_map(map)
{
ensure_index();
}
IteratorImpl(Map& map) requires(!IsConst)
: m_map(map)
{
ensure_index();
}
void ensure_index() const
{
if (m_map.m_keys.is_empty())
m_index = m_map.m_next_insertion_id;
else
m_index = m_map.m_keys.begin().key();
}
void ensure_next_element() const
{
if (auto it = m_map.m_keys.find_smallest_not_below_iterator(m_index); it.is_end())
m_index = m_map.m_next_insertion_id;
else
m_index = it.key();
}
Conditional<IsConst, Map const&, Map&> m_map;
mutable size_t m_index { 0 };
};
using Iterator = IteratorImpl<false>;
using ConstIterator = IteratorImpl<true>;
ConstIterator begin() const { return { *this }; }
Iterator begin() { return { *this }; }
EndIterator end() const { return {}; }
private:
explicit Map(Object& prototype);
virtual void visit_edges(Visitor& visitor) override;
size_t m_next_insertion_id { 0 };
RedBlackTree<size_t, Value> m_keys;
HashMap<Value, Value, ValueTraits> m_entries;
};
}