ladybird/Userland/Libraries/LibJS/Runtime/IteratorHelper.cpp
Timothy Flynn c04476f09d LibJS: Convert IteratorHelper to be a GeneratorObject
This is required for %IteratorHelperPrototype%.return, which needs to
operate on the internal slots of the base GeneratorObject. Doing so also
provides us with the appropriate VM to be used in invocations to the
overridden IteratorHelper::execute.
2023-07-16 23:56:55 +01:00

57 lines
1.9 KiB
C++

/*
* Copyright (c) 2023, Tim Flynn <trflynn89@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibJS/Runtime/GlobalObject.h>
#include <LibJS/Runtime/IteratorHelper.h>
#include <LibJS/Runtime/IteratorOperations.h>
#include <LibJS/Runtime/Realm.h>
namespace JS {
ThrowCompletionOr<NonnullGCPtr<IteratorHelper>> IteratorHelper::create(Realm& realm, IteratorRecord underlying_iterator, Closure closure)
{
return TRY(realm.heap().allocate<IteratorHelper>(realm, realm, realm.intrinsics().iterator_helper_prototype(), move(underlying_iterator), move(closure)));
}
IteratorHelper::IteratorHelper(Realm& realm, Object& prototype, IteratorRecord underlying_iterator, Closure closure)
: GeneratorObject(realm, prototype, realm.vm().running_execution_context().copy(), "Iterator Helper"sv)
, m_underlying_iterator(move(underlying_iterator))
, m_closure(move(closure))
{
}
void IteratorHelper::visit_edges(Visitor& visitor)
{
Base::visit_edges(visitor);
visitor.visit(m_underlying_iterator.iterator);
}
Value IteratorHelper::result(Value value)
{
set_generator_state(value.is_undefined() ? GeneratorState::Completed : GeneratorState::SuspendedYield);
return value;
}
ThrowCompletionOr<Value> IteratorHelper::close_result(VM& vm, Completion completion)
{
set_generator_state(GeneratorState::Completed);
return *TRY(iterator_close(vm, underlying_iterator(), move(completion)));
}
ThrowCompletionOr<Value> IteratorHelper::execute(VM& vm, JS::Completion const&)
{
ScopeGuard guard { [&] { vm.pop_execution_context(); } };
auto result_value = m_closure(vm, *this);
if (result_value.is_throw_completion()) {
set_generator_state(GeneratorState::Completed);
return result_value;
}
return create_iterator_result_object(vm, result(result_value.release_value()), generator_state() == GeneratorState::Completed);
}
}