
With this change, we now have ~1200 CellAllocators across both LibJS and LibWeb in a normal WebContent instance. This gives us a minimum heap size of 4.7 MiB in the scenario where we only have one cell allocated per type. Of course, in practice there will be many more of each type, so the effective overhead is quite a bit smaller than that in practice. I left a few types unconverted to this mechanism because I got tired of doing this. :^)
42 lines
1,021 B
C++
42 lines
1,021 B
C++
/*
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* Copyright (c) 2023, Jonah Shafran <jonahshafran@gmail.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibWeb/DOM/Element.h>
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#include <LibWeb/HTML/DOMStringMap.h>
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#include <LibWeb/HTML/GlobalEventHandlers.h>
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namespace Web::MathML {
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class MathMLElement : public DOM::Element
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, public HTML::GlobalEventHandlers {
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WEB_PLATFORM_OBJECT(MathMLElement, Element);
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JS_DECLARE_ALLOCATOR(MathMLElement);
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public:
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virtual ~MathMLElement() override;
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HTML::DOMStringMap* dataset() { return m_dataset.ptr(); }
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HTML::DOMStringMap const* dataset() const { return m_dataset.ptr(); }
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virtual Optional<ARIA::Role> default_role() const override;
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void focus();
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void blur();
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protected:
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virtual DOM::EventTarget& global_event_handlers_to_event_target(FlyString const&) override { return *this; }
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private:
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MathMLElement(DOM::Document&, DOM::QualifiedName);
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virtual void initialize(JS::Realm&) override;
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JS::GCPtr<HTML::DOMStringMap> m_dataset;
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};
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}
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