
With this change, we now have ~1200 CellAllocators across both LibJS and LibWeb in a normal WebContent instance. This gives us a minimum heap size of 4.7 MiB in the scenario where we only have one cell allocated per type. Of course, in practice there will be many more of each type, so the effective overhead is quite a bit smaller than that in practice. I left a few types unconverted to this mechanism because I got tired of doing this. :^)
104 lines
3.4 KiB
C++
104 lines
3.4 KiB
C++
/*
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* Copyright (c) 2020, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibWeb/DOM/Document.h>
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#include <LibWeb/HTML/HTMLButtonElement.h>
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#include <LibWeb/HTML/HTMLFormElement.h>
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namespace Web::HTML {
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JS_DEFINE_ALLOCATOR(HTMLButtonElement);
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HTMLButtonElement::HTMLButtonElement(DOM::Document& document, DOM::QualifiedName qualified_name)
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: HTMLElement(document, move(qualified_name))
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{
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// https://html.spec.whatwg.org/multipage/form-elements.html#the-button-element:activation-behaviour
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activation_behavior = [this](auto&) {
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// 1. If element is disabled, then return.
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if (!enabled())
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return;
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// 2. If element does not have a form owner, then return.
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if (!form())
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return;
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// 3. If element's node document is not fully active, then return.
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if (!this->document().is_fully_active())
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return;
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// 4. Switch on element's type attribute's state:
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switch (type_state()) {
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case TypeAttributeState::Submit:
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// Submit Button
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// Submit element's form owner from element.
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form()->submit_form(*this).release_value_but_fixme_should_propagate_errors();
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break;
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case TypeAttributeState::Reset:
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// Reset Button
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// Reset element's form owner.
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form()->reset_form();
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break;
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case TypeAttributeState::Button:
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// Button
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// Do nothing.
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break;
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default:
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VERIFY_NOT_REACHED();
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}
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};
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}
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HTMLButtonElement::~HTMLButtonElement() = default;
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void HTMLButtonElement::initialize(JS::Realm& realm)
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{
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Base::initialize(realm);
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set_prototype(&Bindings::ensure_web_prototype<Bindings::HTMLButtonElementPrototype>(realm, "HTMLButtonElement"));
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}
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HTMLButtonElement::TypeAttributeState HTMLButtonElement::type_state() const
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{
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auto value = deprecated_attribute(HTML::AttributeNames::type);
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#define __ENUMERATE_HTML_BUTTON_TYPE_ATTRIBUTE(keyword, state) \
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if (value.equals_ignoring_ascii_case(#keyword##sv)) \
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return HTMLButtonElement::TypeAttributeState::state;
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ENUMERATE_HTML_BUTTON_TYPE_ATTRIBUTES
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#undef __ENUMERATE_HTML_BUTTON_TYPE_ATTRIBUTE
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// The missing value default and invalid value default are the Submit Button state.
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return HTMLButtonElement::TypeAttributeState::Submit;
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}
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WebIDL::ExceptionOr<void> HTMLButtonElement::set_type(String const& type)
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{
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return set_attribute(HTML::AttributeNames::type, type);
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}
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// https://html.spec.whatwg.org/multipage/interaction.html#dom-tabindex
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i32 HTMLButtonElement::default_tab_index_value() const
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{
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// See the base function for the spec comments.
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return 0;
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}
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// https://html.spec.whatwg.org/multipage/forms.html#concept-submit-button
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// https://html.spec.whatwg.org/multipage/form-elements.html#the-button-element:concept-submit-button
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bool HTMLButtonElement::is_submit_button() const
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{
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// If the type attribute is in the Submit Button state, the element is specifically a submit button.
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return type_state() == TypeAttributeState::Submit;
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}
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// https://html.spec.whatwg.org/multipage/form-elements.html#the-button-element:concept-fe-value
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DeprecatedString HTMLButtonElement::value() const
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{
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if (!has_attribute(AttributeNames::value))
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return DeprecatedString::empty();
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return deprecated_attribute(AttributeNames::value);
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}
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}
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