ladybird/Userland/Libraries/LibJS/Runtime/SymbolObject.h
Lenny Maiorani d00b79568f Libraries: Use default constructors/destructors in LibJS
https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines#cother-other-default-operation-rules

"The compiler is more likely to get the default semantics right and
you cannot implement these functions better than the compiler."
2022-03-16 16:19:40 +00:00

35 lines
780 B
C++

/*
* Copyright (c) 2020, Matthew Olsson <mattco@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibJS/Runtime/Object.h>
#include <LibJS/Runtime/Symbol.h>
namespace JS {
class SymbolObject : public Object {
JS_OBJECT(SymbolObject, Object);
public:
static SymbolObject* create(GlobalObject&, Symbol&);
SymbolObject(Symbol&, Object& prototype);
virtual ~SymbolObject() override = default;
Symbol& primitive_symbol() { return m_symbol; }
const Symbol& primitive_symbol() const { return m_symbol; }
String description() const { return m_symbol.description(); }
bool is_global() const { return m_symbol.is_global(); }
private:
virtual void visit_edges(Visitor&) override;
Symbol& m_symbol;
};
}