
Resolves one FIXME where we can now pass a realm, and sets the length correctly in a bunch of places that previously didn't. Also reduces the number of "format function name string from arbitrary PropertyKey" implementations, although two more remain present in the AST (used with ECMAScriptFunctionObjects, which is a different beast).
297 lines
13 KiB
C++
297 lines
13 KiB
C++
/*
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* Copyright (c) 2021-2022, Linus Groh <linusg@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibJS/Lexer.h>
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#include <LibJS/Parser.h>
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#include <LibJS/Runtime/AbstractOperations.h>
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#include <LibJS/Runtime/DeclarativeEnvironment.h>
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#include <LibJS/Runtime/GlobalEnvironment.h>
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#include <LibJS/Runtime/ModuleNamespaceObject.h>
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#include <LibJS/Runtime/NativeFunction.h>
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#include <LibJS/Runtime/PromiseConstructor.h>
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#include <LibJS/Runtime/PromiseReaction.h>
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#include <LibJS/Runtime/ShadowRealm.h>
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#include <LibJS/Runtime/WrappedFunction.h>
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namespace JS {
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ShadowRealm::ShadowRealm(Realm& shadow_realm, ExecutionContext execution_context, Object& prototype)
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: Object(prototype)
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, m_shadow_realm(shadow_realm)
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, m_execution_context(move(execution_context))
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{
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}
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void ShadowRealm::visit_edges(Visitor& visitor)
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{
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Base::visit_edges(visitor);
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visitor.visit(&m_shadow_realm);
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}
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// 3.1.2 CopyNameAndLength ( F: a function object, Target: a function object, optional prefix: a String, optional argCount: a Number, ), https://tc39.es/proposal-shadowrealm/#sec-copynameandlength
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ThrowCompletionOr<void> copy_name_and_length(GlobalObject& global_object, FunctionObject& function, FunctionObject& target, Optional<StringView> prefix, Optional<unsigned> arg_count)
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{
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auto& vm = global_object.vm();
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// 1. If argCount is undefined, then set argCount to 0.
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if (!arg_count.has_value())
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arg_count = 0;
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// 2. Let L be 0.
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double length = 0;
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// 3. Let targetHasLength be ? HasOwnProperty(Target, "length").
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auto target_has_length = TRY(target.has_own_property(vm.names.length));
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// 4. If targetHasLength is true, then
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if (target_has_length) {
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// a. Let targetLen be ? Get(Target, "length").
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auto target_length = TRY(target.get(vm.names.length));
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// b. If Type(targetLen) is Number, then
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if (target_length.is_number()) {
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// i. If targetLen is +∞𝔽, set L to +∞.
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if (target_length.is_positive_infinity()) {
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length = target_length.as_double();
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}
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// ii. Else if targetLen is -∞𝔽, set L to 0.
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else if (target_length.is_negative_infinity()) {
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length = 0;
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}
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// iii. Else,
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else {
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// 1. Let targetLenAsInt be ! ToIntegerOrInfinity(targetLen).
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auto target_length_as_int = MUST(target_length.to_integer_or_infinity(global_object));
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// 2. Assert: targetLenAsInt is finite.
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VERIFY(!isinf(target_length_as_int));
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// 3. Set L to max(targetLenAsInt - argCount, 0).
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length = max(target_length_as_int - *arg_count, 0);
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}
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}
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}
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// 5. Perform ! SetFunctionLength(F, L).
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function.set_function_length(length);
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// 6. Let targetName be ? Get(Target, "name").
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auto target_name = TRY(target.get(vm.names.name));
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// 7. If Type(targetName) is not String, set targetName to the empty String.
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if (!target_name.is_string())
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target_name = js_string(vm, String::empty());
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// 8. Perform ! SetFunctionName(F, targetName, prefix).
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function.set_function_name({ target_name.as_string().string() }, move(prefix));
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return {};
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}
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// 3.1.3 PerformShadowRealmEval ( sourceText: a String, callerRealm: a Realm Record, evalRealm: a Realm Record, ), https://tc39.es/proposal-shadowrealm/#sec-performshadowrealmeval
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ThrowCompletionOr<Value> perform_shadow_realm_eval(GlobalObject& global_object, StringView source_text, Realm& caller_realm, Realm& eval_realm)
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{
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auto& vm = global_object.vm();
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// 1. Perform ? HostEnsureCanCompileStrings(callerRealm, evalRealm).
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// FIXME: We don't have this host-defined abstract operation yet.
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// 2. Perform the following substeps in an implementation-defined order, possibly interleaving parsing and error detection:
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// a. Let script be ParseText(! StringToCodePoints(sourceText), Script).
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auto parser = Parser(Lexer(source_text));
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auto program = parser.parse_program();
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// b. If script is a List of errors, throw a SyntaxError exception.
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if (parser.has_errors()) {
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auto& error = parser.errors()[0];
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return vm.throw_completion<JS::SyntaxError>(global_object, error.to_string());
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}
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// c. If script Contains ScriptBody is false, return undefined.
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if (program->children().is_empty())
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return js_undefined();
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// d. Let body be the ScriptBody of script.
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// e. If body Contains NewTarget is true, throw a SyntaxError exception.
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// f. If body Contains SuperProperty is true, throw a SyntaxError exception.
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// g. If body Contains SuperCall is true, throw a SyntaxError exception.
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// FIXME: Implement these, we probably need a generic way of scanning the AST for certain nodes.
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// 3. Let strictEval be IsStrict of script.
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auto strict_eval = program->is_strict_mode();
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// 4. Let runningContext be the running execution context.
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// NOTE: This would be unused due to step 11 and is omitted for that reason.
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// 5. Let lexEnv be NewDeclarativeEnvironment(evalRealm.[[GlobalEnv]]).
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Environment* lexical_environment = new_declarative_environment(eval_realm.global_environment());
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// 6. Let varEnv be evalRealm.[[GlobalEnv]].
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Environment* variable_environment = &eval_realm.global_environment();
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// 7. If strictEval is true, set varEnv to lexEnv.
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if (strict_eval)
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variable_environment = lexical_environment;
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// 8. If runningContext is not already suspended, suspend runningContext.
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// NOTE: We don't support this concept yet.
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// 9. Let evalContext be a new ECMAScript code execution context.
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auto eval_context = ExecutionContext { vm.heap() };
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// 10. Set evalContext's Function to null.
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eval_context.function = nullptr;
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// 11. Set evalContext's Realm to evalRealm.
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eval_context.realm = &eval_realm;
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// 12. Set evalContext's ScriptOrModule to null.
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// Note: This is already the default value.
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// 13. Set evalContext's VariableEnvironment to varEnv.
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eval_context.variable_environment = variable_environment;
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// 14. Set evalContext's LexicalEnvironment to lexEnv.
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eval_context.lexical_environment = lexical_environment;
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// Non-standard
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eval_context.is_strict_mode = strict_eval;
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// 15. Push evalContext onto the execution context stack; evalContext is now the running execution context.
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TRY(vm.push_execution_context(eval_context, eval_realm.global_object()));
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// 16. Let result be EvalDeclarationInstantiation(body, varEnv, lexEnv, null, strictEval).
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auto eval_result = eval_declaration_instantiation(vm, eval_realm.global_object(), program, variable_environment, lexical_environment, nullptr, strict_eval);
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Completion result;
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// 17. If result.[[Type]] is normal, then
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if (!eval_result.is_throw_completion()) {
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// TODO: Optionally use bytecode interpreter?
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// a. Set result to the result of evaluating body.
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result = program->execute(vm.interpreter(), eval_realm.global_object());
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}
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// 18. If result.[[Type]] is normal and result.[[Value]] is empty, then
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if (result.type() == Completion::Type::Normal && !result.value().has_value()) {
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// a. Set result to NormalCompletion(undefined).
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result = normal_completion(js_undefined());
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}
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// 19. Suspend evalContext and remove it from the execution context stack.
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// NOTE: We don't support this concept yet.
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vm.pop_execution_context();
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// 20. Resume the context that is now on the top of the execution context stack as the running execution context.
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// NOTE: We don't support this concept yet.
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// 21. If result.[[Type]] is not normal, throw a TypeError exception.
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if (result.type() != Completion::Type::Normal)
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return vm.throw_completion<TypeError>(global_object, ErrorType::ShadowRealmEvaluateAbruptCompletion);
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// 22. Return ? GetWrappedValue(callerRealm, result.[[Value]]).
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return get_wrapped_value(global_object, caller_realm, *result.value());
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// NOTE: Also see "Editor's Note" in the spec regarding the TypeError above.
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}
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// 3.1.4 ShadowRealmImportValue ( specifierString: a String, exportNameString: a String, callerRealm: a Realm Record, evalRealm: a Realm Record, evalContext: an execution context, ), https://tc39.es/proposal-shadowrealm/#sec-shadowrealmimportvalue
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ThrowCompletionOr<Value> shadow_realm_import_value(GlobalObject& global_object, String specifier_string, String export_name_string, Realm& caller_realm, Realm& eval_realm, ExecutionContext& eval_context)
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{
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auto& vm = global_object.vm();
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// 1. Assert: evalContext is an execution context associated to a ShadowRealm instance's [[ExecutionContext]].
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// 2. Let innerCapability be ! NewPromiseCapability(%Promise%).
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auto inner_capability = MUST(new_promise_capability(global_object, global_object.promise_constructor()));
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// 3. Let runningContext be the running execution context.
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// 4. If runningContext is not already suspended, suspend runningContext.
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// NOTE: We don't support this concept yet.
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// 5. Push evalContext onto the execution context stack; evalContext is now the running execution context.
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TRY(vm.push_execution_context(eval_context, eval_realm.global_object()));
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// 6. Perform ! HostImportModuleDynamically(null, specifierString, innerCapability).
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vm.host_import_module_dynamically(Empty {}, ModuleRequest { move(specifier_string) }, inner_capability);
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// 7. Suspend evalContext and remove it from the execution context stack.
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// NOTE: We don't support this concept yet.
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vm.pop_execution_context();
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// 8. Resume the context that is now on the top of the execution context stack as the running execution context.
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// NOTE: We don't support this concept yet.
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// 9. Let steps be the steps of an ExportGetter function as described below.
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auto steps = [string = move(export_name_string)](auto& vm, auto& global_object) -> ThrowCompletionOr<Value> {
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// 1. Assert: exports is a module namespace exotic object.
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VERIFY(vm.argument(0).is_object());
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auto& exports = vm.argument(0).as_object();
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VERIFY(is<ModuleNamespaceObject>(exports));
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// 2. Let f be the active function object.
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auto* function = vm.running_execution_context().function;
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// 3. Let string be f.[[ExportNameString]].
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// 4. Assert: Type(string) is String.
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// 5. Let hasOwn be ? HasOwnProperty(exports, string).
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auto has_own = TRY(exports.has_own_property(string));
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// 6. If hasOwn is false, throw a TypeError exception.
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if (!has_own)
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return vm.template throw_completion<TypeError>(global_object, ErrorType::MissingRequiredProperty, string);
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// 7. Let value be ? Get(exports, string).
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auto value = TRY(exports.get(string));
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// 8. Let realm be f.[[Realm]].
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auto* realm = function->realm();
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VERIFY(realm);
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// 9. Return ? GetWrappedValue(realm, value).
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return get_wrapped_value(global_object, *realm, value);
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};
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// 10. Let onFulfilled be ! CreateBuiltinFunction(steps, 1, "", « [[ExportNameString]] », callerRealm).
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// 11. Set onFulfilled.[[ExportNameString]] to exportNameString.
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auto* on_fulfilled = NativeFunction::create(global_object, move(steps), 1, "", &caller_realm);
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// 12. Let promiseCapability be ! NewPromiseCapability(%Promise%).
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auto promise_capability = MUST(new_promise_capability(global_object, global_object.promise_constructor()));
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// NOTE: Even though the spec tells us to use %ThrowTypeError%, it's not observable if we actually do.
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// Throw a nicer TypeError forwarding the import error message instead (we know the argument is an Error object).
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auto* throw_type_error = NativeFunction::create(global_object, {}, [](auto& vm, auto& global_object) -> ThrowCompletionOr<Value> {
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return vm.template throw_completion<TypeError>(global_object, vm.argument(0).as_object().get_without_side_effects(vm.names.message).as_string().string());
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});
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// 13. Return ! PerformPromiseThen(innerCapability.[[Promise]], onFulfilled, callerRealm.[[Intrinsics]].[[%ThrowTypeError%]], promiseCapability).
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return verify_cast<Promise>(inner_capability.promise)->perform_then(on_fulfilled, throw_type_error, promise_capability);
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}
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// 3.1.5 GetWrappedValue ( callerRealm: a Realm Record, value: unknown, ), https://tc39.es/proposal-shadowrealm/#sec-getwrappedvalue
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ThrowCompletionOr<Value> get_wrapped_value(GlobalObject& global_object, Realm& caller_realm, Value value)
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{
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auto& vm = global_object.vm();
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// 1. If Type(value) is Object, then
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if (value.is_object()) {
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// a. If IsCallable(value) is false, throw a TypeError exception.
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if (!value.is_function())
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return vm.throw_completion<TypeError>(global_object, ErrorType::ShadowRealmWrappedValueNonFunctionObject, value);
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// b. Return ? WrappedFunctionCreate(callerRealm, value).
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return TRY(WrappedFunction::create(global_object, caller_realm, value.as_function()));
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}
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// 2. Return value.
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return value;
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}
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}
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