ladybird/LibGUI/GEventLoop.cpp
Andreas Kling bf58241c11 Port the WindowServer and LibGUI to communicate through local sockets.
This is really cool! :^)

Apps currently refuse to start if the WindowServer isn't listening on the
socket in /wsportal. This makes sense, but I guess it would also be nice
to have some sort of "wait for server on startup" mode.

This has performance issues, and I'll work on those, but this stuff seems
to actually work and I'm very happy with that.
2019-02-14 17:18:35 +01:00

408 lines
13 KiB
C++

#include "GEventLoop.h"
#include "GEvent.h"
#include "GObject.h"
#include "GWindow.h"
#include <LibGUI/GAction.h>
#include <LibGUI/GNotifier.h>
#include <LibGUI/GMenu.h>
#include <LibC/unistd.h>
#include <LibC/stdio.h>
#include <LibC/fcntl.h>
#include <LibC/string.h>
#include <LibC/time.h>
#include <LibC/sys/select.h>
#include <LibC/sys/socket.h>
#include <LibC/errno.h>
#include <LibC/string.h>
#include <LibC/stdlib.h>
//#define GEVENTLOOP_DEBUG
static GEventLoop* s_mainGEventLoop;
void GEventLoop::initialize()
{
s_mainGEventLoop = nullptr;
}
GEventLoop::GEventLoop()
{
if (!s_mainGEventLoop)
s_mainGEventLoop = this;
m_event_fd = socket(AF_LOCAL, SOCK_STREAM | SOCK_NONBLOCK | SOCK_CLOEXEC, 0);
if (m_event_fd < 0) {
perror("socket");
ASSERT_NOT_REACHED();
}
sockaddr_un address;
address.sun_family = AF_LOCAL;
strcpy(address.sun_path, "/wsportal");
int rc = connect(m_event_fd, (const sockaddr*)&address, sizeof(address));
if (rc < 0) {
dbgprintf("connect failed: %d, %s\n", errno, strerror(errno));
perror("connect");
ASSERT_NOT_REACHED();
}
}
GEventLoop::~GEventLoop()
{
}
GEventLoop& GEventLoop::main()
{
ASSERT(s_mainGEventLoop);
return *s_mainGEventLoop;
}
void GEventLoop::exit(int code)
{
m_exit_requested = true;
m_exit_code = code;
}
int GEventLoop::exec()
{
m_running = true;
for (;;) {
if (m_exit_requested)
return m_exit_code;
if (m_queued_events.is_empty())
wait_for_event();
Vector<QueuedEvent> events = move(m_queued_events);
for (auto& queued_event : events) {
auto* receiver = queued_event.receiver;
auto& event = *queued_event.event;
#ifdef GEVENTLOOP_DEBUG
dbgprintf("GEventLoop: %s{%p} event %u\n", receiver->class_name(), receiver, (unsigned)event.type());
#endif
if (!receiver) {
switch (event.type()) {
case GEvent::Quit:
ASSERT_NOT_REACHED();
return 0;
default:
dbgprintf("event type %u with no receiver :(\n", event.type());
ASSERT_NOT_REACHED();
return 1;
}
} else {
receiver->event(event);
}
}
}
ASSERT_NOT_REACHED();
}
void GEventLoop::post_event(GObject* receiver, OwnPtr<GEvent>&& event)
{
#ifdef GEVENTLOOP_DEBUG
dbgprintf("GEventLoop::post_event: {%u} << receiver=%p, event=%p\n", m_queued_events.size(), receiver, event.ptr());
#endif
m_queued_events.append({ receiver, move(event) });
}
void GEventLoop::handle_paint_event(const GUI_ServerMessage& event, GWindow& window)
{
#ifdef GEVENTLOOP_DEBUG
dbgprintf("WID=%x Paint [%d,%d %dx%d]\n", event.window_id, event.paint.rect.location.x, event.paint.rect.location.y, event.paint.rect.size.width, event.paint.rect.size.height);
#endif
post_event(&window, make<GPaintEvent>(event.paint.rect));
}
void GEventLoop::handle_window_activation_event(const GUI_ServerMessage& event, GWindow& window)
{
#ifdef GEVENTLOOP_DEBUG
dbgprintf("WID=%x WindowActivation\n", event.window_id);
#endif
post_event(&window, make<GEvent>(event.type == GUI_ServerMessage::Type::WindowActivated ? GEvent::WindowBecameActive : GEvent::WindowBecameInactive));
}
void GEventLoop::handle_window_close_request_event(const GUI_ServerMessage&, GWindow& window)
{
post_event(&window, make<GEvent>(GEvent::WindowCloseRequest));
}
void GEventLoop::handle_key_event(const GUI_ServerMessage& event, GWindow& window)
{
#ifdef GEVENTLOOP_DEBUG
dbgprintf("WID=%x KeyEvent character=0x%b\n", event.window_id, event.key.character);
#endif
auto key_event = make<GKeyEvent>(event.type == GUI_ServerMessage::Type::KeyDown ? GEvent::KeyDown : GEvent::KeyUp, event.key.key);
key_event->m_alt = event.key.alt;
key_event->m_ctrl = event.key.ctrl;
key_event->m_shift = event.key.shift;
if (event.key.character != '\0')
key_event->m_text = String(&event.key.character, 1);
post_event(&window, move(key_event));
}
void GEventLoop::handle_mouse_event(const GUI_ServerMessage& event, GWindow& window)
{
#ifdef GEVENTLOOP_DEBUG
dbgprintf("WID=%x MouseEvent %d,%d\n", event.window_id, event.mouse.position.x, event.mouse.position.y);
#endif
GMouseEvent::Type type;
switch (event.type) {
case GUI_ServerMessage::Type::MouseMove: type = GEvent::MouseMove; break;
case GUI_ServerMessage::Type::MouseUp: type = GEvent::MouseUp; break;
case GUI_ServerMessage::Type::MouseDown: type = GEvent::MouseDown; break;
default: ASSERT_NOT_REACHED(); break;
}
GMouseButton button { GMouseButton::None };
switch (event.mouse.button) {
case GUI_MouseButton::NoButton: button = GMouseButton::None; break;
case GUI_MouseButton::Left: button = GMouseButton::Left; break;
case GUI_MouseButton::Right: button = GMouseButton::Right; break;
case GUI_MouseButton::Middle: button = GMouseButton::Middle; break;
default: ASSERT_NOT_REACHED(); break;
}
post_event(&window, make<GMouseEvent>(type, event.mouse.position, event.mouse.buttons, button));
}
void GEventLoop::handle_menu_event(const GUI_ServerMessage& event)
{
if (event.type == GUI_ServerMessage::Type::MenuItemActivated) {
auto* menu = GMenu::from_menu_id(event.menu.menu_id);
if (!menu) {
dbgprintf("GEventLoop received event for invalid window ID %d\n", event.window_id);
return;
}
if (auto* action = menu->action_at(event.menu.identifier))
action->activate();
return;
}
ASSERT_NOT_REACHED();
}
void GEventLoop::wait_for_event()
{
fd_set rfds;
fd_set wfds;
FD_ZERO(&rfds);
FD_ZERO(&wfds);
int max_fd = 0;
auto add_fd_to_set = [&max_fd] (int fd, fd_set& set){
FD_SET(fd, &set);
if (fd > max_fd)
max_fd = fd;
};
add_fd_to_set(m_event_fd, rfds);
for (auto& notifier : m_notifiers) {
if (notifier->event_mask() & GNotifier::Read)
add_fd_to_set(notifier->fd(), rfds);
if (notifier->event_mask() & GNotifier::Write)
add_fd_to_set(notifier->fd(), wfds);
if (notifier->event_mask() & GNotifier::Exceptional)
ASSERT_NOT_REACHED();
}
struct timeval timeout = { 0, 0 };
if (!m_timers.is_empty())
get_next_timer_expiration(timeout);
int rc = select(max_fd + 1, &rfds, &wfds, nullptr, (m_queued_events.is_empty() && m_timers.is_empty()) ? nullptr : &timeout);
if (rc < 0) {
ASSERT_NOT_REACHED();
}
for (auto& it : m_timers) {
auto& timer = *it.value;
if (!timer.has_expired())
continue;
#ifdef GEVENTLOOP_DEBUG
dbgprintf("GEventLoop: Timer %d has expired, sending GTimerEvent to %p\n", timer.timer_id, timer.owner);
#endif
post_event(timer.owner, make<GTimerEvent>(timer.timer_id));
if (timer.should_reload) {
timer.reload();
} else {
// FIXME: Support removing expired timers that don't want to reload.
ASSERT_NOT_REACHED();
}
}
for (auto& notifier : m_notifiers) {
if (FD_ISSET(notifier->fd(), &rfds)) {
if (notifier->on_ready_to_read)
notifier->on_ready_to_read(*notifier);
}
if (FD_ISSET(notifier->fd(), &wfds)) {
if (notifier->on_ready_to_write)
notifier->on_ready_to_write(*notifier);
}
}
if (!FD_ISSET(m_event_fd, &rfds))
return;
bool success = drain_messages_from_server();
ASSERT(success);
auto unprocessed_events = move(m_unprocessed_messages);
for (auto& event : unprocessed_events) {
if (event.type == GUI_ServerMessage::Error) {
dbgprintf("GEventLoop got error message from server\n");
dbgprintf(" - error message: %s\n", String(event.text, event.text_length).characters());
exit(1);
return;
}
switch (event.type) {
case GUI_ServerMessage::MenuItemActivated:
handle_menu_event(event);
continue;
default:
break;
}
auto* window = GWindow::from_window_id(event.window_id);
if (!window) {
dbgprintf("GEventLoop received event for invalid window ID %d\n", event.window_id);
continue;
}
switch (event.type) {
case GUI_ServerMessage::Type::Paint:
handle_paint_event(event, *window);
break;
case GUI_ServerMessage::Type::MouseDown:
case GUI_ServerMessage::Type::MouseUp:
case GUI_ServerMessage::Type::MouseMove:
handle_mouse_event(event, *window);
break;
case GUI_ServerMessage::Type::WindowActivated:
case GUI_ServerMessage::Type::WindowDeactivated:
handle_window_activation_event(event, *window);
break;
case GUI_ServerMessage::Type::WindowCloseRequest:
handle_window_close_request_event(event, *window);
break;
case GUI_ServerMessage::Type::KeyDown:
case GUI_ServerMessage::Type::KeyUp:
handle_key_event(event, *window);
break;
default:
break;
}
}
}
bool GEventLoop::drain_messages_from_server()
{
for (;;) {
GUI_ServerMessage message;
ssize_t nread = read(m_event_fd, &message, sizeof(GUI_ServerMessage));
if (nread < 0) {
perror("read");
exit(1);
return false;
}
if (nread == 0)
return true;
assert(nread == sizeof(message));
m_unprocessed_messages.append(move(message));
}
}
bool GEventLoop::EventLoopTimer::has_expired() const
{
timeval now;
gettimeofday(&now, nullptr);
return now.tv_sec > fire_time.tv_sec || (now.tv_sec == fire_time.tv_sec && now.tv_usec >= fire_time.tv_usec);
}
void GEventLoop::EventLoopTimer::reload()
{
gettimeofday(&fire_time, nullptr);
fire_time.tv_sec += interval / 1000;
fire_time.tv_usec += interval % 1000;
}
void GEventLoop::get_next_timer_expiration(timeval& soonest)
{
ASSERT(!m_timers.is_empty());
bool has_checked_any = false;
for (auto& it : m_timers) {
auto& fire_time = it.value->fire_time;
if (!has_checked_any || fire_time.tv_sec < soonest.tv_sec || (fire_time.tv_sec == soonest.tv_sec && fire_time.tv_usec < soonest.tv_usec))
soonest = fire_time;
has_checked_any = true;
}
}
int GEventLoop::register_timer(GObject& object, int milliseconds, bool should_reload)
{
ASSERT(milliseconds >= 0);
auto timer = make<EventLoopTimer>();
timer->owner = &object;
timer->interval = milliseconds;
timer->reload();
timer->should_reload = should_reload;
int timer_id = ++m_next_timer_id; // FIXME: This will eventually wrap around.
ASSERT(timer_id); // FIXME: Aforementioned wraparound.
timer->timer_id = timer_id;
m_timers.set(timer->timer_id, move(timer));
return timer_id;
}
bool GEventLoop::unregister_timer(int timer_id)
{
auto it = m_timers.find(timer_id);
if (it == m_timers.end())
return false;
m_timers.remove(it);
return true;
}
void GEventLoop::register_notifier(Badge<GNotifier>, GNotifier& notifier)
{
m_notifiers.set(&notifier);
}
void GEventLoop::unregister_notifier(Badge<GNotifier>, GNotifier& notifier)
{
m_notifiers.remove(&notifier);
}
bool GEventLoop::post_message_to_server(const GUI_ClientMessage& message)
{
int nwritten = write(m_event_fd, &message, sizeof(GUI_ClientMessage));
return nwritten == sizeof(GUI_ClientMessage);
}
bool GEventLoop::wait_for_specific_event(GUI_ServerMessage::Type type, GUI_ServerMessage& event)
{
for (;;) {
fd_set rfds;
FD_ZERO(&rfds);
FD_SET(m_event_fd, &rfds);
int rc = select(m_event_fd + 1, &rfds, nullptr, nullptr, nullptr);
ASSERT(rc > 0);
ASSERT(FD_ISSET(m_event_fd, &rfds));
bool success = drain_messages_from_server();
if (!success)
return false;
for (size_t i = 0; i < m_unprocessed_messages.size(); ++i) {
if (m_unprocessed_messages[i].type == type) {
event = move(m_unprocessed_messages[i]);
m_unprocessed_messages.remove(i);
return true;
}
}
}
}
GUI_ServerMessage GEventLoop::sync_request(const GUI_ClientMessage& request, GUI_ServerMessage::Type response_type)
{
bool success = post_message_to_server(request);
ASSERT(success);
GUI_ServerMessage response;
success = GEventLoop::main().wait_for_specific_event(response_type, response);
ASSERT(success);
return response;
}