
This patch introduces the `Gfx::ColorSpace` class, this is basically a serializable wrapper for skia's SkColorSpace. Creation of the instances of this class (and thus ICC profiles parsing) is performed in the ImageDecoder process. Then the object is serialized and sent through IPC, to finally be handed to skia for rendering. However, to make sure that we're not making all LibGfx's users dependent on Skia as well, we need to ensure the `Gfx::ColorSpace` object has no dependency on objects from Skia. To that end, the only member of the `ColorSpace` class is the opaque `ColorSpaceImpl` struct. Though, there is on issue with that design, the code in `DisplayListPlayer.cpp` needs access to the underlying `sk_sp<SkColorSpace>`. It is provided by a template function, that is only specialized for this type. Doing this work allows us to pass the following WPT tests: - https://wpt.live/css/css-color/tagged-images-001.html - https://wpt.live/css/css-color/tagged-images-003.html - https://wpt.live/css/css-color/tagged-images-004.html - https://wpt.live/css/css-color/untagged-images-001.html Other test cases can also be found here: - https://github.com/svgeesus/PNG-ICC-tests Note that SkColorSpace support quite a limited amount of color spaces, so color profiles like the ones in [1] or the v4 profiles in [2] are not supported yet. In fact, SkColorSpace only accepts skcms_ICCProfile with a linear conversion to XYZ D50. [1] https://www.color.org/browsertest.xalter [2] https://www.color.org/version4html.xalter
210 lines
7.2 KiB
C++
210 lines
7.2 KiB
C++
/*
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* Copyright (c) 2023, Andreas Kling <andreas@ladybird.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <AK/HashTable.h>
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#include <LibGfx/Bitmap.h>
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#include <LibWeb/Bindings/PrincipalHostDefined.h>
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#include <LibWeb/Fetch/Fetching/Fetching.h>
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#include <LibWeb/Fetch/Infrastructure/FetchAlgorithms.h>
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#include <LibWeb/Fetch/Infrastructure/FetchController.h>
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#include <LibWeb/Fetch/Infrastructure/HTTP/Responses.h>
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#include <LibWeb/Fetch/Infrastructure/HTTP/Statuses.h>
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#include <LibWeb/HTML/AnimatedBitmapDecodedImageData.h>
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#include <LibWeb/HTML/DecodedImageData.h>
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#include <LibWeb/HTML/SharedResourceRequest.h>
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#include <LibWeb/Page/Page.h>
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#include <LibWeb/Platform/ImageCodecPlugin.h>
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#include <LibWeb/SVG/SVGDecodedImageData.h>
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namespace Web::HTML {
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GC_DEFINE_ALLOCATOR(SharedResourceRequest);
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GC::Ref<SharedResourceRequest> SharedResourceRequest::get_or_create(JS::Realm& realm, GC::Ref<Page> page, URL::URL const& url)
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{
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auto document = Bindings::principal_host_defined_environment_settings_object(realm).responsible_document();
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VERIFY(document);
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auto& shared_resource_requests = document->shared_resource_requests();
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if (auto it = shared_resource_requests.find(url); it != shared_resource_requests.end())
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return *it->value;
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auto request = realm.create<SharedResourceRequest>(page, url, *document);
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shared_resource_requests.set(url, request);
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return request;
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}
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SharedResourceRequest::SharedResourceRequest(GC::Ref<Page> page, URL::URL url, GC::Ref<DOM::Document> document)
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: m_page(page)
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, m_url(move(url))
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, m_document(document)
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{
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}
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SharedResourceRequest::~SharedResourceRequest() = default;
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void SharedResourceRequest::finalize()
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{
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Base::finalize();
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auto& shared_resource_requests = m_document->shared_resource_requests();
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shared_resource_requests.remove(m_url);
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}
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void SharedResourceRequest::visit_edges(JS::Cell::Visitor& visitor)
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{
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Base::visit_edges(visitor);
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visitor.visit(m_fetch_controller);
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visitor.visit(m_document);
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visitor.visit(m_page);
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for (auto& callback : m_callbacks) {
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visitor.visit(callback.on_finish);
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visitor.visit(callback.on_fail);
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}
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visitor.visit(m_image_data);
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}
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GC::Ptr<DecodedImageData> SharedResourceRequest::image_data() const
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{
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return m_image_data;
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}
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GC::Ptr<Fetch::Infrastructure::FetchController> SharedResourceRequest::fetch_controller()
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{
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return m_fetch_controller.ptr();
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}
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void SharedResourceRequest::set_fetch_controller(GC::Ptr<Fetch::Infrastructure::FetchController> fetch_controller)
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{
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m_fetch_controller = move(fetch_controller);
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}
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void SharedResourceRequest::fetch_resource(JS::Realm& realm, GC::Ref<Fetch::Infrastructure::Request> request)
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{
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Fetch::Infrastructure::FetchAlgorithms::Input fetch_algorithms_input {};
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fetch_algorithms_input.process_response = [this, &realm, request](GC::Ref<Fetch::Infrastructure::Response> response) {
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// FIXME: If the response is CORS cross-origin, we must use its internal response to query any of its data. See:
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// https://github.com/whatwg/html/issues/9355
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response = response->unsafe_response();
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auto process_body = GC::create_function(heap(), [this, request, response](ByteBuffer data) {
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auto extracted_mime_type = response->header_list()->extract_mime_type();
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auto mime_type = extracted_mime_type.has_value() ? extracted_mime_type.value().essence().bytes_as_string_view() : StringView {};
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handle_successful_fetch(request->url(), mime_type, move(data));
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});
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auto process_body_error = GC::create_function(heap(), [this](JS::Value) {
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handle_failed_fetch();
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});
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// Check for failed fetch response
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if (!Fetch::Infrastructure::is_ok_status(response->status()) || !response->body()) {
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handle_failed_fetch();
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return;
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}
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response->body()->fully_read(realm, process_body, process_body_error, GC::Ref { realm.global_object() });
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};
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m_state = State::Fetching;
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auto fetch_controller = Fetch::Fetching::fetch(
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realm,
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request,
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Fetch::Infrastructure::FetchAlgorithms::create(realm.vm(), move(fetch_algorithms_input)))
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.release_value_but_fixme_should_propagate_errors();
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set_fetch_controller(fetch_controller);
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}
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void SharedResourceRequest::add_callbacks(Function<void()> on_finish, Function<void()> on_fail)
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{
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if (m_state == State::Finished) {
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if (on_finish)
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on_finish();
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return;
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}
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if (m_state == State::Failed) {
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if (on_fail)
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on_fail();
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return;
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}
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Callbacks callbacks;
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if (on_finish)
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callbacks.on_finish = GC::create_function(vm().heap(), move(on_finish));
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if (on_fail)
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callbacks.on_fail = GC::create_function(vm().heap(), move(on_fail));
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m_callbacks.append(move(callbacks));
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}
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void SharedResourceRequest::handle_successful_fetch(URL::URL const& url_string, StringView mime_type, ByteBuffer data)
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{
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// AD-HOC: At this point, things gets very ad-hoc.
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// FIXME: Bring this closer to spec.
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bool const is_svg_image = mime_type == "image/svg+xml"sv || url_string.basename().ends_with(".svg"sv);
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if (is_svg_image) {
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auto result = SVG::SVGDecodedImageData::create(m_document->realm(), m_page, url_string, data);
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if (result.is_error()) {
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handle_failed_fetch();
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} else {
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m_image_data = result.release_value();
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handle_successful_resource_load();
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}
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return;
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}
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auto handle_successful_bitmap_decode = [strong_this = GC::Root(*this)](Web::Platform::DecodedImage& result) -> ErrorOr<void> {
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Vector<AnimatedBitmapDecodedImageData::Frame> frames;
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for (auto& frame : result.frames) {
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frames.append(AnimatedBitmapDecodedImageData::Frame {
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.bitmap = Gfx::ImmutableBitmap::create(*frame.bitmap, move(result.color_space)),
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.duration = static_cast<int>(frame.duration),
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});
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}
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strong_this->m_image_data = AnimatedBitmapDecodedImageData::create(strong_this->m_document->realm(), move(frames), result.loop_count, result.is_animated).release_value_but_fixme_should_propagate_errors();
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strong_this->handle_successful_resource_load();
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return {};
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};
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auto handle_failed_decode = [strong_this = GC::Root(*this)](Error&) -> void {
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strong_this->handle_failed_fetch();
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};
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(void)Web::Platform::ImageCodecPlugin::the().decode_image(data.bytes(), move(handle_successful_bitmap_decode), move(handle_failed_decode));
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}
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void SharedResourceRequest::handle_failed_fetch()
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{
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m_state = State::Failed;
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for (auto& callback : m_callbacks) {
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if (callback.on_fail)
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callback.on_fail->function()();
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}
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m_callbacks.clear();
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}
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void SharedResourceRequest::handle_successful_resource_load()
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{
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m_state = State::Finished;
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for (auto& callback : m_callbacks) {
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if (callback.on_finish)
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callback.on_finish->function()();
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}
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m_callbacks.clear();
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}
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bool SharedResourceRequest::needs_fetching() const
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{
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return m_state == State::New;
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}
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bool SharedResourceRequest::is_fetching() const
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{
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return m_state == State::Fetching;
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}
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}
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