ladybird/Userland/Libraries/LibWeb/Loader/ResourceLoader.h
Idan Horowitz bc9cd55da4 Browser+LibWeb: Add support for spoofing the browser user agent
This is helpful when testing certain sites like twitter.com which
display differently based on the user agent.
2021-04-14 23:06:32 +02:00

74 lines
3.1 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <AK/Function.h>
#include <AK/URL.h>
#include <LibCore/Object.h>
#include <LibWeb/Loader/Resource.h>
namespace Protocol {
class Client;
}
namespace Web {
constexpr auto default_user_agent = "Mozilla/4.0 (SerenityOS; x86) LibWeb+LibJS (Not KHTML, nor Gecko) LibWeb";
class ResourceLoader : public Core::Object {
C_OBJECT(ResourceLoader)
public:
static ResourceLoader& the();
RefPtr<Resource> load_resource(Resource::Type, const LoadRequest&);
void load(const LoadRequest&, Function<void(ReadonlyBytes, const HashMap<String, String, CaseInsensitiveStringTraits>& response_headers, Optional<u32> status_code)> success_callback, Function<void(const String&, Optional<u32> status_code)> error_callback = nullptr);
void load(const URL&, Function<void(ReadonlyBytes, const HashMap<String, String, CaseInsensitiveStringTraits>& response_headers, Optional<u32> status_code)> success_callback, Function<void(const String&, Optional<u32> status_code)> error_callback = nullptr);
void load_sync(const URL&, Function<void(ReadonlyBytes, const HashMap<String, String, CaseInsensitiveStringTraits>& response_headers, Optional<u32> status_code)> success_callback, Function<void(const String&, Optional<u32> status_code)> error_callback = nullptr);
Function<void()> on_load_counter_change;
int pending_loads() const { return m_pending_loads; }
Protocol::Client& protocol_client() { return *m_protocol_client; }
const String& user_agent() const { return m_user_agent; }
void set_user_agent(const String& user_agent) { m_user_agent = user_agent; }
void clear_cache();
private:
ResourceLoader();
static bool is_port_blocked(int port);
int m_pending_loads { 0 };
RefPtr<Protocol::Client> m_protocol_client;
String m_user_agent;
};
}