ladybird/Userland/Libraries/LibGfx/ImageFormats/PBMLoader.cpp
Lucas CHOLLET f3ff9c26bc LibGfx/PortableFormat: Simplify the State enum
This enum used to store very precise state about the decoding process,
let's simplify that by only including two steps: HeaderDecoder and
BitmapDecoded.
2023-07-11 14:16:33 +01:00

55 lines
1.7 KiB
C++

/*
* Copyright (c) 2020, Hüseyin ASLITÜRK <asliturk@hotmail.com>
* Copyright (c) 2022, the SerenityOS developers.
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include "PBMLoader.h"
#include "PortableImageLoaderCommon.h"
namespace Gfx {
ErrorOr<void> read_image_data(PBMLoadingContext& context)
{
TRY(create_bitmap(context));
auto& stream = *context.stream;
auto const context_size = context.width * context.height;
if (context.type == PBMLoadingContext::Type::ASCII) {
for (u64 i = 0; i < context_size; ++i) {
auto const byte = TRY(stream.read_value<u8>());
if (byte == '0')
context.bitmap->set_pixel(i % context.width, i / context.width, Color::White);
else if (byte == '1')
context.bitmap->set_pixel(i % context.width, i / context.width, Color::Black);
else
i--;
}
} else if (context.type == PBMLoadingContext::Type::RAWBITS) {
for (u64 color_index = 0; color_index < context_size;) {
auto byte = TRY(stream.read_value<u8>());
for (int i = 0; i < 8; i++) {
auto const val = byte & 0x80;
if (val == 0)
context.bitmap->set_pixel(color_index % context.width, color_index / context.width, Color::White);
else
context.bitmap->set_pixel(color_index % context.width, color_index / context.width, Color::Black);
byte = byte << 1;
color_index++;
if (color_index % context.width == 0) {
break;
}
}
}
}
context.state = PBMLoadingContext::State::BitmapDecoded;
return {};
}
}