
This will be useful for image decoders to expose the image size while considering the orientation. A rotated image might have different dimensions.
99 lines
3.1 KiB
C++
99 lines
3.1 KiB
C++
/*
|
|
* Copyright (c) 2023, Lucas Chollet <lucas.chollet@serenityos.org>
|
|
*
|
|
* SPDX-License-Identifier: BSD-2-Clause
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include <AK/NonnullOwnPtr.h>
|
|
#include <LibGfx/Bitmap.h>
|
|
#include <LibGfx/ImageFormats/TIFFMetadata.h>
|
|
|
|
namespace Gfx {
|
|
class ExifOrientedBitmap {
|
|
public:
|
|
template<typename... Args>
|
|
static ErrorOr<ExifOrientedBitmap> create(BitmapFormat format, IntSize size, TIFF::Orientation orientation)
|
|
{
|
|
auto bitmap = TRY(Bitmap::create(format, oriented_size(size, orientation)));
|
|
return ExifOrientedBitmap(move(bitmap), size, orientation);
|
|
}
|
|
|
|
void set_pixel(u32 x, u32 y, Color color)
|
|
{
|
|
auto const new_position = oriented_position(IntPoint(x, y));
|
|
m_bitmap->set_pixel(new_position, color);
|
|
}
|
|
|
|
NonnullRefPtr<Bitmap>& bitmap()
|
|
{
|
|
return m_bitmap;
|
|
}
|
|
|
|
static IntSize oriented_size(IntSize size, TIFF::Orientation orientation)
|
|
{
|
|
switch (orientation) {
|
|
case Orientation::Default:
|
|
case Orientation::FlipHorizontally:
|
|
case Orientation::Rotate180:
|
|
case Orientation::FlipVertically:
|
|
return size;
|
|
case Orientation::Rotate90ClockwiseThenFlipHorizontally:
|
|
case Orientation::Rotate90Clockwise:
|
|
case Orientation::FlipHorizontallyThenRotate90Clockwise:
|
|
case Orientation::Rotate90CounterClockwise:
|
|
return { size.height(), size.width() };
|
|
}
|
|
VERIFY_NOT_REACHED();
|
|
}
|
|
|
|
private:
|
|
using Orientation = TIFF::Orientation;
|
|
|
|
ExifOrientedBitmap(NonnullRefPtr<Bitmap> bitmap, IntSize size, Orientation orientation)
|
|
: m_bitmap(move(bitmap))
|
|
, m_orientation(orientation)
|
|
, m_width(size.width())
|
|
, m_height(size.height())
|
|
{
|
|
}
|
|
|
|
IntPoint oriented_position(IntPoint point)
|
|
{
|
|
auto const flip_horizontally = [this](IntPoint point) {
|
|
return IntPoint(m_width - point.x() - 1, point.y());
|
|
};
|
|
|
|
auto const rotate_90_clockwise = [this](IntPoint point) {
|
|
return IntPoint(m_height - point.y() - 1, point.x());
|
|
};
|
|
|
|
switch (m_orientation) {
|
|
case Orientation::Default:
|
|
return point;
|
|
case Orientation::FlipHorizontally:
|
|
return flip_horizontally(point);
|
|
case Orientation::Rotate180:
|
|
return IntPoint(m_width - point.x() - 1, m_height - point.y() - 1);
|
|
case Orientation::FlipVertically:
|
|
return IntPoint(point.x(), m_height - point.y() - 1);
|
|
case Orientation::Rotate90ClockwiseThenFlipHorizontally:
|
|
return flip_horizontally(rotate_90_clockwise(point));
|
|
case Orientation::Rotate90Clockwise:
|
|
return rotate_90_clockwise(point);
|
|
case Orientation::FlipHorizontallyThenRotate90Clockwise:
|
|
return rotate_90_clockwise(flip_horizontally(point));
|
|
case Orientation::Rotate90CounterClockwise:
|
|
return IntPoint(point.y(), m_width - point.x() - 1);
|
|
}
|
|
VERIFY_NOT_REACHED();
|
|
}
|
|
|
|
NonnullRefPtr<Bitmap> m_bitmap;
|
|
Orientation m_orientation;
|
|
|
|
u32 m_width {};
|
|
u32 m_height {};
|
|
};
|
|
}
|