ladybird/Userland/aplay.cpp
Andreas Kling bc319d9e88 LibCore: Make CObject reference-counted
Okay, I've spent a whole day on this now, and it finally kinda works!
With this patch, CObject and all of its derived classes are reference
counted instead of tree-owned.

The previous, Qt-like model was nice and familiar, but ultimately also
outdated and difficult to reason about.

CObject-derived types should now be stored in RefPtr/NonnullRefPtr and
each class can be constructed using the forwarding construct() helper:

    auto widget = GWidget::construct(parent_widget);

Note that construct() simply forwards all arguments to an existing
constructor. It is inserted into each class by the C_OBJECT macro,
see CObject.h to understand how that works.

CObject::delete_later() disappears in this patch, as there is no longer
a single logical owner of a CObject.
2019-09-22 00:25:25 +02:00

36 lines
1,022 B
C++

#include <LibAudio/ABuffer.h>
#include <LibAudio/AClientConnection.h>
#include <LibAudio/AWavLoader.h>
#include <LibCore/CEventLoop.h>
#include <stdio.h>
int main(int argc, char** argv)
{
CEventLoop loop;
if (argc < 2) {
fprintf(stderr, "Need a WAV to play\n");
return 1;
}
auto audio_client = AClientConnection::construct();
audio_client->handshake();
AWavLoader loader(argv[1]);
printf("\033[34;1m Playing\033[0m: %s\n", argv[1]);
printf("\033[34;1m Format\033[0m: %u Hz, %u-bit, %s\n",
loader.sample_rate(),
loader.bits_per_sample(),
loader.num_channels() == 1 ? "Mono" : "Stereo");
printf("\033[34;1mProgress\033[0m: \033[s");
for (;;) {
auto samples = loader.get_more_samples();
if (!samples)
break;
printf("\033[u");
printf("%d/%d", loader.loaded_samples(), loader.total_samples());
fflush(stdout);
audio_client->enqueue(*samples);
}
printf("\n");
return 0;
}