
Note that as of this commit, there aren't any such throwers, and the call site in Heap::allocate will drop exceptions on the floor. This commit only serves to change the declaration of the overrides, make sure they return an empty value, and to propagate OOM errors frm their base initialize invocations.
37 lines
1.1 KiB
C++
37 lines
1.1 KiB
C++
/*
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* Copyright (c) 2022, Luke Wilde <lukew@serenityos.org>
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* Copyright (c) 2022, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibWeb/DOM/Event.h>
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namespace Web::WebGL {
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struct WebGLContextEventInit final : public DOM::EventInit {
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DeprecatedString status_message { DeprecatedString::empty() };
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};
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class WebGLContextEvent final : public DOM::Event {
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WEB_PLATFORM_OBJECT(WebGLContextEvent, DOM::Event);
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public:
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static WebGLContextEvent* create(JS::Realm&, DeprecatedFlyString const& type, WebGLContextEventInit const& event_init);
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static WebGLContextEvent* construct_impl(JS::Realm&, DeprecatedFlyString const& type, WebGLContextEventInit const& event_init);
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virtual ~WebGLContextEvent() override;
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DeprecatedString const& status_message() const { return m_status_message; }
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private:
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WebGLContextEvent(JS::Realm&, DeprecatedFlyString const& type, WebGLContextEventInit const& event_init);
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virtual JS::ThrowCompletionOr<void> initialize(JS::Realm&) override;
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DeprecatedString m_status_message { DeprecatedString::empty() };
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};
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}
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