ladybird/Userland/Libraries/LibWasm/AbstractMachine/Configuration.h
Ali Mohammad Pur 563b402f04 LibWasm: Replace the numeric operation macros with templated functions
This should make debugging and profiling much better, at little to no
runtime cost.
Also moves off the operator definitions to a separate header, so it
should also improve the editing experience quite a bit.
2021-08-12 21:03:53 +02:00

85 lines
2.6 KiB
C++

/*
* Copyright (c) 2021, Ali Mohammad Pur <mpfard@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibWasm/AbstractMachine/AbstractMachine.h>
namespace Wasm {
class Configuration {
public:
explicit Configuration(Store& store)
: m_store(store)
{
}
Optional<Label> nth_label(size_t label)
{
auto index = nth_label_index(label);
if (index.has_value())
return m_stack.entries()[index.value()].get<Label>();
return {};
}
Optional<size_t> nth_label_index(size_t);
void set_frame(Frame&& frame)
{
m_current_frame_index = m_stack.size();
Label label(frame.arity(), frame.expression().instructions().size());
m_stack.push(move(frame));
m_stack.push(label);
}
ALWAYS_INLINE auto& frame() const { return m_stack.entries()[m_current_frame_index].get<Frame>(); }
ALWAYS_INLINE auto& frame() { return m_stack.entries()[m_current_frame_index].get<Frame>(); }
ALWAYS_INLINE auto& ip() const { return m_ip; }
ALWAYS_INLINE auto& ip() { return m_ip; }
ALWAYS_INLINE auto& depth() const { return m_depth; }
ALWAYS_INLINE auto& depth() { return m_depth; }
ALWAYS_INLINE auto& stack() const { return m_stack; }
ALWAYS_INLINE auto& stack() { return m_stack; }
ALWAYS_INLINE auto& store() const { return m_store; }
ALWAYS_INLINE auto& store() { return m_store; }
struct CallFrameHandle {
explicit CallFrameHandle(Configuration& configuration)
: frame_index(configuration.m_current_frame_index)
, stack_size(configuration.m_stack.size())
, ip(configuration.ip())
, configuration(configuration)
{
configuration.depth()++;
}
~CallFrameHandle()
{
configuration.unwind({}, *this);
}
size_t frame_index { 0 };
size_t stack_size { 0 };
InstructionPointer ip { 0 };
Configuration& configuration;
};
void unwind(Badge<CallFrameHandle>, CallFrameHandle const&);
Result call(Interpreter&, FunctionAddress, Vector<Value> arguments);
Result execute(Interpreter&);
void enable_instruction_count_limit() { m_should_limit_instruction_count = true; }
bool should_limit_instruction_count() const { return m_should_limit_instruction_count; }
void dump_stack();
private:
Store& m_store;
size_t m_current_frame_index { 0 };
Stack m_stack;
size_t m_depth { 0 };
InstructionPointer m_ip;
bool m_should_limit_instruction_count { false };
};
}