![]() This doesn't appear to have had a measurable impact on performance, and behavior is the same. With the tiles using independent BooleanDecoders with their own backing BitStreams, we're even one step closer to threaded tiles! |
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.. | ||
Color | ||
Containers | ||
VP9 | ||
CMakeLists.txt | ||
DecoderError.h | ||
PlaybackManager.cpp | ||
PlaybackManager.h | ||
Sample.h | ||
Track.h | ||
VideoDecoder.h | ||
VideoFrame.cpp | ||
VideoFrame.h |