ladybird/Userland/Libraries/LibGfx/JPEGLoader.h
Lucas CHOLLET 856d0202f2 LibGfx: Rename JPGLoader to JPEGLoader
The patch also contains modifications on several classes, functions or
files that are related to the `JPGLoader`.

Renaming include:
 - JPGLoader{.h, .cpp}
 - JPGImageDecoderPlugin
 - JPGLoadingContext
 - JPG_DEBUG
 - decode_jpg
 - FuzzJPGLoader.cpp
 - Few string literals or texts
2023-02-18 23:56:24 +01:00

37 lines
999 B
C++

/*
* Copyright (c) 2020, the SerenityOS developers.
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibGfx/ImageDecoder.h>
namespace Gfx {
struct JPEGLoadingContext;
class JPEGImageDecoderPlugin : public ImageDecoderPlugin {
public:
static ErrorOr<bool> sniff(ReadonlyBytes);
static ErrorOr<NonnullOwnPtr<ImageDecoderPlugin>> create(ReadonlyBytes);
virtual ~JPEGImageDecoderPlugin() override;
virtual IntSize size() override;
virtual void set_volatile() override;
[[nodiscard]] virtual bool set_nonvolatile(bool& was_purged) override;
virtual bool initialize() override;
virtual bool is_animated() override;
virtual size_t loop_count() override;
virtual size_t frame_count() override;
virtual ErrorOr<ImageFrameDescriptor> frame(size_t index) override;
virtual ErrorOr<Optional<ReadonlyBytes>> icc_data() override;
private:
JPEGImageDecoderPlugin(u8 const*, size_t);
OwnPtr<JPEGLoadingContext> m_context;
};
}