
This ports MouseEvent, UIEvent, WheelEvent, and Event to new String. They all had a dependency to T::create() in WebDriverConnection::fire_an_event() and therefore had to be ported in the same commit.
40 lines
1.3 KiB
C++
40 lines
1.3 KiB
C++
/*
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* Copyright (c) 2022, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibWeb/Bindings/Intrinsics.h>
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#include <LibWeb/XHR/ProgressEvent.h>
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namespace Web::XHR {
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WebIDL::ExceptionOr<JS::NonnullGCPtr<ProgressEvent>> ProgressEvent::create(JS::Realm& realm, FlyString const& event_name, ProgressEventInit const& event_init)
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{
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return MUST_OR_THROW_OOM(realm.heap().allocate<ProgressEvent>(realm, realm, event_name, event_init));
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}
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WebIDL::ExceptionOr<JS::NonnullGCPtr<ProgressEvent>> ProgressEvent::construct_impl(JS::Realm& realm, FlyString const& event_name, ProgressEventInit const& event_init)
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{
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return create(realm, event_name, event_init);
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}
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ProgressEvent::ProgressEvent(JS::Realm& realm, FlyString const& event_name, ProgressEventInit const& event_init)
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: Event(realm, event_name, event_init)
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, m_length_computable(event_init.length_computable)
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, m_loaded(event_init.loaded)
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, m_total(event_init.total)
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{
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}
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ProgressEvent::~ProgressEvent() = default;
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JS::ThrowCompletionOr<void> ProgressEvent::initialize(JS::Realm& realm)
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{
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MUST_OR_THROW_OOM(Base::initialize(realm));
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set_prototype(&Bindings::ensure_web_prototype<Bindings::ProgressEventPrototype>(realm, "ProgressEvent"));
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return {};
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}
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}
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