
Note that as of this commit, there aren't any such throwers, and the call site in Heap::allocate will drop exceptions on the floor. This commit only serves to change the declaration of the overrides, make sure they return an empty value, and to propagate OOM errors frm their base initialize invocations.
33 lines
813 B
C++
33 lines
813 B
C++
/*
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* Copyright (c) 2020, Linus Groh <linusg@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibJS/Runtime/NativeFunction.h>
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namespace JS {
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class ArrayBufferConstructor final : public NativeFunction {
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JS_OBJECT(ArrayBufferConstructor, NativeFunction);
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public:
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virtual ThrowCompletionOr<void> initialize(Realm&) override;
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virtual ~ArrayBufferConstructor() override = default;
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virtual ThrowCompletionOr<Value> call() override;
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virtual ThrowCompletionOr<NonnullGCPtr<Object>> construct(FunctionObject& new_target) override;
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private:
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explicit ArrayBufferConstructor(Realm&);
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virtual bool has_constructor() const override { return true; }
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JS_DECLARE_NATIVE_FUNCTION(is_view);
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JS_DECLARE_NATIVE_FUNCTION(symbol_species_getter);
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};
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}
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